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Please stop Modders, They're now using DLC that isn't even out yet

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7 months ago
Oct 31, 2024, 2:21:01 AM
The players name is Brother Alasoz on PC, They're using the new Dark Angel's Shoulder piece, Chest Piece, Plasma Pistol and new Heraldry that's yet to be even released. All in a public Operation...


These modders are getting ridiculous, they're unlocking paid content that's not even in the game yet.. and going into Public Lobbies. It's not fun at all. Some of us want to wait until the Dark Angel's content is actually released, not see players running around with it when its not out. 
This new "Astartes" Mod that's recently been released needs to be banned entirely, or you all at Focus/Sabre need to make sure these modders dont make it into Public lobbies. It's not cool. 
1730339920979.jpg1730339913532.jpg1730339906102.jpg
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7 months ago
Oct 31, 2024, 6:24:18 AM

I wonder if this modding behavior will spark a decision for a hard ban on mods.
Because this could lose the developers money if people can simply download a mod and get access to otherwise payed content.

Updated 7 months ago.
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7 months ago
Oct 31, 2024, 7:29:34 AM

I've just downloaded the mod in question, going to give it a roll, hell maybe Saber should be taking some tips, this thing looks freaking awesome.  Yes this should not be able to played on line, the base mod can only be played off line (yes I know there are ways around that) but its had only 5,354 downloads and how many of them are playing online and then out of the thousands of people playing online what are the chances that you will drop into one of the games being held online. Then come next patch its going to be broken again. until the mod is fixed and who knows what Saber might do to make mods harder to be online,  it already took steps to this effect in4,0

Also as far as I can tell Astartes mod doesn't have any of the DLC content in it, at least not the one I'm looking at and playing around with right now. 


So you want to punish the many just to stick a finger up at the few. 

Updated 7 months ago.
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7 months ago
Oct 31, 2024, 7:52:35 AM

LordOpic wrote:

I've just downloaded the mod in question, going to give it a roll, hell maybe Saber should be taking some tips, this thing looks freaking awesome.  Yes this should not be able to played on line, the base mod can only be played off line (yes I know there are ways around that) but its had only 5,354 downloads and how many of them are playing online and then out of the thousands of people playing online what are the chances that you will drop into one of the games being held online. Then come next patch its going to be broken again. until the mod is fixed and who knows what Saber might do to make mods harder to be online,  it already took steps to this effect in4,0

Also as far as I can tell Astartes mod doesn't have any of the DLC content in it, at least not the one I'm looking at and playing around with right now. 


So you want to punish the many just to stick a finger up at the few. 

That's how it usually goes I'm afraid.
It's the few that abuse a system that makes it so that everyone else gets dragged into it.
In this case, people who use "harmful" mods like adding dreadnought to Online games. Unlocking otherwise payed content, and whatever else.
Since there's probably not really much that can be done in order to counteract one mod from the other everything goes under the hammer, if that would come to happen.
If people wants to be able to keep on using mods then those same individuals have to take responsibility in the way mod are being used.
Otherwise it could end up that they themselves harms the modding community in SM2.

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7 months ago
Oct 31, 2024, 8:40:41 AM

LordOpic wrote:

I've just downloaded the mod in question, going to give it a roll, hell maybe Saber should be taking some tips, this thing looks freaking awesome.  Yes this should not be able to played on line, the base mod can only be played off line (yes I know there are ways around that) but its had only 5,354 downloads and how many of them are playing online and then out of the thousands of people playing online what are the chances that you will drop into one of the games being held online. Then come next patch its going to be broken again. until the mod is fixed and who knows what Saber might do to make mods harder to be online,  it already took steps to this effect in4,0

Also as far as I can tell Astartes mod doesn't have any of the DLC content in it, at least not the one I'm looking at and playing around with right now. 


So you want to punish the many just to stick a finger up at the few. 

Yes, unfortunately you have to hit them all. Because they can't single out mods. Yeah it may only be a few that are using and creating mods like this, but it affects all of them ultimately.


The creators of the mods aren't innocent either, on Nexus they'll say "Offline only" but once you join their discord they're like "hey, here's the work around to use it online" which is obviously deceptive to their statement on the official mod sites. 


Like i said, I'm all for mods, I mod my games when I play on PC. The issue is these players and modders are deliberately unlocking content that's not even released and its paid content. Modders need to stay solo or only with friends in private matches. Not taking some of these mods with huge changes into public lobbies. 


Yes Saber has said " we dont mind mods for PVE when playing with friends". Issue is, people took that as we can mod our game and do whatever we want. They did not mean going into public lobbies and affecting other players experience and they Definitely didn't mean unlocking Paid DLCs for free that aren't even released. 


So yeah, if these modders and the community can't get a grip on stuff like this and keeping outta public lobbies, then they all gotta take the hit. 


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7 months ago
Oct 31, 2024, 8:48:18 AM

Rexipher wrote:

I wonder if this modding behavior will spark a decision for a hard ban on mods.
Because this could lose the developers money if people can simply download a mod and get access to otherwise payed content.

Saber definitely needs to crack down on mods like this, its gonna affect their revenue. Plus, it alienates the majority of the playerbase that paid for these cosmetics and are patiently waiting for them to be released. All while modders can download this and get access to every armor set they have in the game files. 


Sadly, mods like this are gonna hurt the overall modding community. Which is huge for Warhammer 40k games, they have a large modding community and stuff like this is gonna force Saber to crack down and Ban all mods entirely. 


Saber should've never said " We dont have a problem with mods in PVE with friends" because the modding community is gonna take that statement and run with it with zero accountability and no limits to what and how they mod. They never intended mods in public games affecting the playerbase that doesn't mod and they definitely didn't intend for Paid DLC to be accessed for free and way before they're even officially released. 

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7 months ago
Oct 31, 2024, 2:18:44 PM

agreed. Modders need to go. I would respect if they made the game harder with modding, but it is bad that they use this modding powers to make game easier or to unlock DLC skins. 

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7 months ago
Oct 31, 2024, 2:44:29 PM

So i've been pretty involved in the modding scene for SM2 and been making mods since day one.  Those using unreleased dlc cosmetics early are doing this on their own, making the mod themselves.  all mods that have been released by Warhammer Workshop and few others, do not include any of those items, and have specifically stated that they do not condone using mods to unlock paid dlc cosmetics early/free.

Along with the Astartes Online mod, the features in that mod only work if you have selected Private for your lobby, and the only way you can see the dreadnoughts mid mission is if you hosted your own private or got a direct invite from steam/lobby code


If you do not choose private lobby the mod only adds a few cosmetics that don't show up on other peoples games, and unlocks weapon restrictions, though most of the time they are worse then the default kit. There are a few bad apples, though that's with all games, it doesn't warrant a full modding ban, If you really are upset about it just kick the player, or block them in game so you won't ever be matched with them.  I recommend you go try out the Astartes Online mod give it a shot i can almost guarantee you will enjoy your experience playing it

Updated 7 months ago.
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7 months ago
Oct 31, 2024, 2:55:25 PM
TBH they should just do like Fatshark, have an official realm and modded realm. But better than how they did it. Hard code it that way so none of that abuse gets through official realm.
And also gotta do the Steam Workshop.

They would have rework the game file structures probably a bit.
Official realm, Modders can upload for example UI mods to official channels and wait for it to be whitelisted by the Devs so it can be used in official matches.
Modded Realm for the absolute ohhellno mods that ain't ever gonna be allowed in official. for example All guns, cosmetics etc unlocked from the get go. Or a Heavy Bolter that shoots plasma 900rpm stuff.

Or Exterminatus grenade

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7 months ago
Oct 31, 2024, 2:59:50 PM

Jopin wrote:

So i've been pretty involved in the modding scene for SM2 and been making mods since day one.  Those using unreleased dlc cosmetics early are doing this on their own, making the mod themselves.  all mods that have been released by Warhammer Workshop and few others, do not include any of those items, and have specifically stated that they do not condone using mods to unlock paid dlc cosmetics early/free.

Along with the Astartes Online mod, the features in that mod only work if you have selected Private for your lobby, and the only way you can see the dreadnoughts mid mission is if you hosted your own private or got a direct invite from steam/lobby code


If you do not choose private lobby the mod only adds a few cosmetics that don't show up on other peoples games, and unlocks weapon restrictions, though most of the time they are worse then the default kit. There are a few bad apples, though that's with all games, it doesn't warrant a full modding ban, If you really are upset about it just kick the player, or block them in game so you won't ever be matched with them.  I recommend you go try out the Astartes Online mod give it a shot i can almost guarantee you will enjoy your experience playing it

Sadly it's those bad apples that will in the end be the factor if mods would end banned.
It's just like how people who cheat are bad apples, a minority. But since their actions cause imbalance and unfair advantages anti-cheats has been created in attempts to fight against them.
It doesn't matter if a lot of people do it or not. If the effect of their actions causes enough "damage" measures will be taken to try and stop any further attempts.
And if a mod is floating around online that will allow people to get access to paid content I wouldn't be surprised if we will hear something regarding mods in the future.

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7 months ago
Oct 31, 2024, 3:04:27 PM

COMMISSAR_VANE wrote:
TBH they should just do like Fatshark, have an official realm and modded realm. But better than how they did it. Hard code it that way so none of that abuse gets through official realm.
And also gotta do the Steam Workshop.

They would have rework the game file structures probably a bit.
Official realm, Modders can upload for example UI mods to official channels and wait for it to be whitelisted by the Devs so it can be used in official matches.
Modded Realm for the absolute ohhellno mods that ain't ever gonna be allowed in official. for example All guns, cosmetics etc unlocked from the get go. Or a Heavy Bolter that shoots plasma 900rpm stuff.

Or Exterminatus grenade

Having the options to choose for UnModded and Modded lobbies would be good.
Then each side can play without disrupting the others enjoyment they find playing the game.

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7 months ago
Oct 31, 2024, 3:38:03 PM

Jopin wrote:

So i've been pretty involved in the modding scene for SM2 and been making mods since day one.  Those using unreleased dlc cosmetics early are doing this on their own, making the mod themselves.  all mods that have been released by Warhammer Workshop and few others, do not include any of those items, and have specifically stated that they do not condone using mods to unlock paid dlc cosmetics early/free.

Along with the Astartes Online mod, the features in that mod only work if you have selected Private for your lobby, and the only way you can see the dreadnoughts mid mission is if you hosted your own private or got a direct invite from steam/lobby code


If you do not choose private lobby the mod only adds a few cosmetics that don't show up on other peoples games, and unlocks weapon restrictions, though most of the time they are worse then the default kit. There are a few bad apples, though that's with all games, it doesn't warrant a full modding ban, If you really are upset about it just kick the player, or block them in game so you won't ever be matched with them.  I recommend you go try out the Astartes Online mod give it a shot i can almost guarantee you will enjoy your experience playing it

Warhammer Workshop is NOT a good modder here. We have seen mods made by him getting used in public lobbies since day one of the release on nexus. Additionally, he said to IGN how cross class weapons do not alter balance or make them overpowered. Have you seen what happens when a Tactical gets a Las Fusil or any class gets a Grenade Launcher Spam and a Stalker bolter? That man does not play the game nor does he knows any balance and calls himself a developer. Also why do you want dreadnoughts and allied reinforcements in the mission? The game is already easy on Lethal that you can solo. It is boring even with 3 players. You can guarantee fun when a dreadnought spawns with infinite health and kills everything? Ok dude. Fall of Atreus is already boring when he spawns two times there and kills everything which spawns, so we just sit in a corner and watch him play the game for us. 
I would have some respect for modding if they made game harder like spawning 2+ bosses or increasing enemy spawns or removing armor on every parry spam, remove infinite dodge spam, removing grenade launcher spam. But no, all you modders have done is unlock DLCs, spawn dreadnoughts which are unkillable, use cross class weapons so everyone can have GL, Las fusil, Melta. You are all bad apples for abusing the modding capability of this game for some unjustified power fantasy. Your idea of power fantasy is to play as Lord Calgar and kill everything in one shot. That is not power fantasy, that is abuse. Modders should go regardless of whom. They haven't done anything good instead abused powers like the Mechanicus and Leuze. I hope they just get rid of all modding next patch. But knowing Saber and Focus for a long time now, they will not. Humans will always abuse power at the end. History has already taught this enough. This has to end someday. 

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7 months ago
Oct 31, 2024, 4:05:50 PM

AveDominusNoxVIII wrote:
The players name is Brother Alasoz on PC, They're using the new Dark Angel's Shoulder piece, Chest Piece, Plasma Pistol and new Heraldry that's yet to be even released. All in a public Operation...
These modders are getting ridiculous, they're unlocking paid content that's not even in the game yet.. and going into Public Lobbies. It's not fun at all. Some of us want to wait until the Dark Angel's content is actually released, not see players running around with it when its not out. 
This new "Astartes" Mod that's recently been released needs to be banned entirely, or you all at Focus/Sabre need to make sure these modders dont make it into Public lobbies. It's not cool. 
1730339920979.jpg1730339913532.jpg1730339906102.jpg

I've been playing all day and haven't come across any mods like that. Can you look for those mods and see where to download them? The only download channel is Nexus Mods. Try to call and ban those mods because the game will die, and there will be almost no players left. ​

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7 months ago
Oct 31, 2024, 4:10:05 PM

sciblob wrote:

Jopin wrote:

So i've been pretty involved in the modding scene for SM2 and been making mods since day one.  Those using unreleased dlc cosmetics early are doing this on their own, making the mod themselves.  all mods that have been released by Warhammer Workshop and few others, do not include any of those items, and have specifically stated that they do not condone using mods to unlock paid dlc cosmetics early/free.

Along with the Astartes Online mod, the features in that mod only work if you have selected Private for your lobby, and the only way you can see the dreadnoughts mid mission is if you hosted your own private or got a direct invite from steam/lobby code


If you do not choose private lobby the mod only adds a few cosmetics that don't show up on other peoples games, and unlocks weapon restrictions, though most of the time they are worse then the default kit. There are a few bad apples, though that's with all games, it doesn't warrant a full modding ban, If you really are upset about it just kick the player, or block them in game so you won't ever be matched with them.  I recommend you go try out the Astartes Online mod give it a shot i can almost guarantee you will enjoy your experience playing it

Warhammer Workshop is NOT a good modder here. We have seen mods made by him getting used in public lobbies since day one of the release on nexus. Additionally, he said to IGN how cross class weapons do not alter balance or make them overpowered. Have you seen what happens when a Tactical gets a Las Fusil or any class gets a Grenade Launcher Spam and a Stalker bolter? That man does not play the game nor does he knows any balance and calls himself a developer. Also why do you want dreadnoughts and allied reinforcements in the mission? The game is already easy on Lethal that you can solo. It is boring even with 3 players. You can guarantee fun when a dreadnought spawns with infinite health and kills everything? Ok dude. Fall of Atreus is already boring when he spawns two times there and kills everything which spawns, so we just sit in a corner and watch him play the game for us. 
I would have some respect for modding if they made game harder like spawning 2+ bosses or increasing enemy spawns or removing armor on every parry spam, remove infinite dodge spam, removing grenade launcher spam. But no, all you modders have done is unlock DLCs, spawn dreadnoughts which are unkillable, use cross class weapons so everyone can have GL, Las fusil, Melta. You are all bad apples for abusing the modding capability of this game for some unjustified power fantasy. Your idea of power fantasy is to play as Lord Calgar and kill everything in one shot. That is not power fantasy, that is abuse. Modders should go regardless of whom. They haven't done anything good instead abused powers like the Mechanicus and Leuze. I hope they just get rid of all modding next patch. But knowing Saber and Focus for a long time now, they will not. Humans will always abuse power at the end. History has already taught this enough. This has to end someday. 

​This mod makes the solo PVE gameplay much more lively than the original game. So, you’ve never played mods at all, have you, to say something like that? Try opposing mods, and your game will definitely be dead in a few months.

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7 months ago
Oct 31, 2024, 7:50:21 PM

 Well , aside from the dark Angels cosmetics which its not fair entirely , this is what happens when you constantly say "No" to the coolest ideas that most players wants ( es firstborn marines / complete old mk armours, Chaos dedicated ops etc) . In the future It will be even worse , because thanks to modders we will have those features i mentioned that have been kept from us for stupid reasons or excuses.


I can agree on the cross class weapons that feels off from the lore (aside some exceptions) , but definetly support the modders that gives us the cool complete  firstborn armours  and loadouts , given that it seems a forbidden content implementation for the devs or GW

Updated 7 months ago.
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