Logo Platform

The state of the operations.

Reply
Copied to clipboard!
a month ago
Oct 27, 2024, 4:17:13 PM

Since Saber continue to nerf the content, play in a pub Is a Nightmare.

Before 4.1 at least Lethal was very hard so no low levels that pretend to be carried, like in ruthless. I've done all my operations in lethal with randoms and before 4.1 and It was so fun and a great challenge

Now in every public game there Is a low level, Lethal too.

How Saber belive to fix this problem? You nerfed all the content because some ppl cried for a too hard content. Do you understand that spend 1 hour to find a good party (or Better a level 25 party) to do lethal is so frustrating the people turn off the game and play some other stuff?

The game isn't skill based , not only, at low level you miss some perks and your weapons do very lesser damage.

To you Plan to put a level cap to difficulties? Do you Plan to have a Gear score to your game?

Becouse as i see you solved the problem about the cries amongst the board nerfing the content, but you give a bigger problem to those that wanna play and endgame-like operation.

And keep in mind that if players continue to being carried they never learn to parry, never learn to use their class (lot of bulwarks not using banners properly) and gameplay dynamics. Did you have a long term project?

What are the plans about this game to avoid to put in the same game player that wanna play your game even at the harder difficulties and players that want shortcuts to level up fast?

Join a Public lobbies becomes a Nightmare and even worst if someone goes link dead: 90/100 Is a lowbie to join the game in progress.

I Belive that those problems are by far more crucial than others.


Best regards.

Updated a month ago.
0Send private message
a month ago
Oct 28, 2024, 10:43:15 AM

If you play with randoms, be prepared to lose. Sometimes you get good players, sometimes you don’t. It’s designed to be based around teamwork and if you play solo you always run that risk. I’ve had low level players who have been good and level 25’s who haven’t. I actually like the challenge of carrying players on ruthless and lethal. I play mostly on my own and don’t expect to win every time. 

0Send private message
a month ago
Oct 28, 2024, 11:06:16 AM

Its okay to lose some operations man, you can't expect everyone to be pro's when some people just want to try out things. There's no obligation to be good at the game when playing harder difficulties. 

Get a team together if you want a guaranteed victory every time.

0Send private message
a month ago
Oct 28, 2024, 2:08:52 PM

Lose Is part of the game. I'm not talking about that.

What i've said is why i must carry someone that try to have easy shortcuts?

Why Lethal gives experience if It was done to challenge players in their max level and with relic Gear?

You can play good or not, this isn't a problem. The problem Is that to play at max level i need to queue for more than 1 hour to find a max level team, since a lot of players level 10/15 in green/purple weapons pretend to be carried. And well they ruin my game experience.

Since atm Lethal Is the "endgame" why there isn't a level cap? Why i must waste time doing operation with underleveled and undergeared player to let those "don't waste" their time doing the appropriate level?

I don't really care if i lose. It's a part of gaming.

Updated a month ago.
0Send private message
a month ago
Oct 28, 2024, 3:03:27 PM

Adding level/gear caps does remedy but not completely solve it. I've previously been and have been paired with players that don't know how to parry/dodge and do game mechanics (looking at you chaos missions) that are already rocking relic gear. Really silent screaming when they're the only one left alive.

Updated a month ago.
0Send private message
20 days ago
Nov 3, 2024, 8:29:56 PM

One week later the situation Is worse.

Prime time Eu, 7 operations queued , 5 times players between level 1 and 10 in ruthless, 2 time players between level 10 and 15 in lethal. So i left the party and requeue. 1 hour spent, 1 hour wasted foryour stupid way to avoid a real problem: the difficulty cap. Going to try Mh wilds beta.

Players behaviour and this nonsense from the software house are ruining my game experience.

In a multyplayer game i wanna play not carry who wants shortcuts and pretends to be carried. And well, i got no Brother at all, i'm only child.

Updated 20 days ago.
0Send private message
?

Click here to login

Reply
Comment