Minoris' grab attack should have a mechanic that instead of locking the player in animation they latch onto the player without interrupting.
- Uninterruptible traits should add this protection
- Heavy Attacks by default (maybe)
Azzakye
Newcomer
Minoris' grab attack should have a mechanic that instead of locking the player in animation they latch onto the player without interrupting.
- Uninterruptible traits should add this protection
- Heavy Attacks by default (maybe)
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