​So the power fist tier 2 charge attack can be absolutely busted with the right build and feels great HOWEVER the auto-lock melee has (that the thunder hammer heavy attack doesn't seem to have if you have a direction held btw which is good) means I often fully charge the attack to send at a group of majoris 5m+ away only to be redirected to my left or right by a single minoris or for that matter angled just wrong because of the same issue. The attack is a huge risk/reward and it suck that I can't freely aim it.


Shouldn't be too hard to implement seeing as the Thunder Hammer seems to already have its charged attacks able to be somewhat free-aimed before release. 


That or make increase the lock-on range and make it actually work for keyboard and mouse players. (another issue, yeah lock-on doesn't really work for keyboard and mouse unless you do zero mouse input)