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Who else hates ending of this game?

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3 months ago
Jan 28, 2025, 8:24:06 AM

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--- SPOILERS AHEAD ---

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Like, really. I have so many thoughts I don't even know where to start.

First of all, the very ending where we are forced to... deal with Hugo seems very off, both for Hugo and for Amicia.


Why it feels wrong for Hugo? 


Because for the whole game he says how he wants to be safe, how he wants to be normal, they even have with Amicia this vision of living peacefull life in the house in the mountains, where she ends after all. And they are so close to it! I understand he is just a kid, and kids change their mind every 5 minutes but then... then he suddenly, in very ending where you run as Aimicia around this desert, is suprisingly very mature. He tells her to let go, that it is okay and she is ready to do what is necesarry. For real it sounds nothing like Hugo we met along the way in these 2 games. I KNOW it may not sound him because he is possesed or affected by Macula but then again, why the hell Amicia doesn't think:

- damn, am I high or it doesn't sound as Hugo at all? What if Macula knows there is chance that I stop it and uses Hugo to make me give up? YOU KNOW WHAT, I WILL TRY TO SAVE HIM EVEN HARDER NOW!


Why it feels wrong for Amicia?


Well, there are 2 reasons. 

1. She NEVER gives up no matter what.

2. She would NEVER let Hugo down. 


I do understand it is narrated in the way that is supposed to make us think: this is mercy for him - but it really isn't. She stands in front of him knowing he is alive and that he is still there - he comunicated with her directly like 5 mins ago. And yet she makes this weird decision about ending his life. It doesn't fit her character at all. What real Amicia would do? She would jump over that pit to reach him, then talk to him, then hug him and no matter of the result she would force pull him out of this black **** he was stuck in. 

But no way in the world she would just leave him there without trying.

Even if he wasn't responsive, so what? He was already unresponsive after he seen his mothers death and then some time passes - he is back. Why wouldn't Amicia think:

- you know what, this doeasn't look good, he is in simmilar state he was X time ago. But he got better when we were together so now that I am here, it is possible again. I am going to try.



Some can say: she made that decision because at this point she was tired and lost all remaining hope. BUT NO SHE WASN'T. Minute ago she was sprinting to get there with Lucas through sea of rats hinding behind some remains of walls. What made her to do that if not hope and motivation? Even after all this she had all strenght needed to do so, for Hugo. And when she finally arrives to hers destination, she just gives up. Really? 

I mean you got me, this ending moved me and I will remember it, this post proves it I think, but after one night I can see how lowball writing was served at the very end. I do not know why.


And I will say even more. 

Through games Amicia clearly says many times that it is all about Hugos emotions. When he feels bad = things get worse. When he feels good = everything is ok. So why the hell we have no alternative ending when Hugo survives? There should be 3rd ending where it happens when, for example, you collect all the feathers and flowers for Hugo, these were important for him as they reminded him about how beautifull world is and also allowed him to bond with sister. I would understand this dark ending to happen when all that Hugo experienced were death, suffering, rats and costant sense of danger but not when I did all I could to make him happy and opened about his thoughts and feelings. 


Again, I understand what you did there with ending but I do not like it and it really gives me feeling that it is wasted potential. 

Updated 3 months ago.
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a month ago
Mar 7, 2025, 10:01:20 AM

"Even after all this she had all strenght needed to do so, for Hugo. And when she finally arrives to hers destination, she just gives up. Really?"


There's nothing she could've done, he was dead, and the Macula had taken the control of his body, Hugo was long gone, some may say it was the Macula talking throughout Hugo some say it was Hugo who helped with all his might help Amicia kill the Macula in his body, whatever it was, he no longer a working body, what is she going to do, resurrect him ?

 

All throughout the game we were told he was going to die, and that there is no cure, i believed there was a cure since there's a video game and we always win, but APT broke the rules and forced us to see that sometimes you just have to accept that someone is gone and that there is nothing you can do about it, all she can do is cry and remember him, bury him somewhere proper, which is what she did.

She did not kill Hugo, she killed the Macula, preventing the Macula from using Hugo as a vessel.

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a month ago
Mar 19, 2025, 2:08:20 PM

For me, this ending was not that disgusting, but more depressing, because even from the first part of Plague tale, Hugo was considered my favorite character in this series, at the end I even felt the pain of Amicia, it seemed like a game character, and all the pain was transmitted to me... I wish he was alive in Plague tale 3, which will never be released.

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2 days ago
Apr 14, 2025, 9:44:28 AM

АртурСанктис написал:

«Даже после всего этого у нее осталась сила сделать это ради Хьюго. И когда она наконец приходит к своему назначению, она просто сдается. Серьезно?»


Она не могла сделать, он был мертв, и Макула взял под контроль его тело, Хьюго давно уже не было, некоторые могут сказать, что это Макула говорила через Хьюго, некоторые говорят, что это Хьюго всеми причинами заставили Амиции убить Макулу в его теле, что бы это ни было, он больше не конституционный организм, что она собирается сделать, воскресить его?

 

На протяжении всей игры нам говорили, что он умрёт, и что лекарства от него нет. Я верила, что лекарство есть, так же как есть видеоигра, и мы всегда побеждаем, но APT нарушила правила и заставила нас понять, что иногда нужно просто смириться с тем, что кто-то умер, и с этим ничего нельзя поделать. Всё, что она может сделать, это плакать и вспоминать его, похоронить его в каком-нибудь приличном месте, что она и сделала.

Она не убила Хьюго, она убила Макулу, не дав Макуле использовать Хьюго в кастрюле.

Even the Order, which has been studying Macula for over 800 years, doesn't know enough about it. All the opinions that Macula kills its host after taking over the body are just assumptions. Since no one has ever tried to help the host in the final stage, there are no substantial facts confirming their death.

Macula could have spoken through Hugo to confuse Amicia and hide in his body, where it could have gained strength. We've only been told about two instances when a Macula outbreak occurred. In the first case, Julia couldn't reach Basilios, and in the second, the developers didn't let Amicia get to Hugo and try to save him. In both cases, the defenders were simply not given a chance to act.

We were repeatedly shown that Amicia could bring Hugo back to consciousness, even if Macula had taken her over. But why didn’t they at least try one more time? If she had failed to achieve the desired result, we could have ended the game as it did, but at least we would have known they tried to save him in the end, rather than blindly killing him. Though just five minutes ago, Amicia claimed she wouldn't be able to do it.

Throughout the game, she didn’t listen to him due to her selfish desires. She thought only about her own feelings and only later about Hugo’s. How could she give up at the very last moment? A person can’t step out of their comfort zone in just five minutes — that’s a fact.

Updated 2 days ago.
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2 days ago
Apr 14, 2025, 9:47:06 AM

Алекс написал:

Для меня  эта концовка была не то чтобы отвратительной, а скорее депрессивной, потому что ещё с первой части Plague tale Хьюго считался моим любимым персонажем в этой серии, в конце я даже почувствовал боль Амиции, она как будто игрового персонажа, и вся боль передалась мне... Хотелось бы, чтобы он был жив в Plague tale 3, которая так и не выйдет.

​On their website, the developers announced a recruitment drive for the team working on the next installment of A Plague Tale. Given that the first game was downloaded over 3 million times, it's safe to assume that work on the sequel is already in full swing.

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2 days ago
Apr 14, 2025, 10:04:19 AM

I completely agree with you.

I hope the next installment will continue Amicia's journey, where she eventually finds Hugo, who, somewhere underground under the control of the Macula, is gathering even more strength so that in the third part, we might be able to save him.


Now, to the point:
The game is truly amazing, but the ending gives the impression that the developers were trying to convince players not to pay attention to some of the plot inconsistencies compared to the first part.

We didn't get any new information about the Macula, nor did we learn anything new about the De Rune family, even though in the first part, it was revealed that their family is cursed once every century. There are still questions about the Order: why, with points all over the world, were they so ineffective?

It's also unclear why Beatrice De Rune was made into a completely useless character in the second part. Compared to the first part, she didn’t contribute anything and only helped the Macula gain more control over Hugo's mind towards the end of the game.

In the end, we spent a lot of time wandering around the island only to see a short cutscene with Elia's body and then Basilius's, which didn't give us any answers. After that, we were once again forced to run from rats for about 5 minutes.

From the scenes with Basilius, we learned that the Order separated him from Elia and imprisoned him in a dungeon. Then we were shown that Hugo needed rest, although in the first part, we already saw how Beatrice repeatedly comforted him, and later, Amicia did the same...

Unfortunately, after completing the first part, no new information was added to the game. Furthermore, many players lost their beloved character, Hugo


Updated 2 days ago.
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2 days ago
Apr 14, 2025, 10:10:15 AM

​Perhaps the most disappointing moments in the game are the short cutscenes with the bodies of Basilius and Elia at the end. They were supposed to provide answers to key questions, but instead, they only added more mysteries.

Instead of focusing on the main story questions, we end up spending time running from rats. This feels like a missed opportunity for a deeper narrative development.

I agree that after the first game, expectations were much higher. It’s easy to feel that it didn’t live up to those hopes, especially considering how many interesting details and characters were lost.

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2 days ago
Apr 14, 2025, 10:37:11 AM

I believe the game should have had two ending options.


In the first case, if we kill everyone indiscriminately, a sad ending occurs where Hugo dies.


In the second case, if we listen to the words of our companions and stop mindlessly killing, a happy ending follows, where Hugo stays alive and enjoys life.

Updated 2 days ago.
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2 days ago
Apr 14, 2025, 10:42:10 AM

Imbirka wrote:

I believe the game should have had two ending options.


In the first case, if we kill everyone indiscriminately, a sad ending occurs where Hugo dies.


In the second case, if we listen to the words of our companions and stop mindlessly killing, a happy ending follows, where Hugo stays alive and enjoys life.

I completly agree with you. I feel like devs forced sad ending to bring us to tears and make game more memorable. After all, we wouldn't make such posts if we just got good ending. 

It's still great game but as you noticed, devs made some poor decisions along the way. 

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2 days ago
Apr 14, 2025, 10:53:00 AM

Naus_ написал:

Имбирка написала:

Я считаю, что в игре должно было быть два варианта концовки.


В первом случае, если мы убиваем всех без разбора, наступает печальный финал, в котором Гюго погибает.


Во втором случае, если мы прислушаемся к словам наших товарищей и перестанем бездумно убивать, наступит счастливый конец, где Гюго останется жив и будет наслаждаться жизнью.

Я полностью с вами согласен. Мне кажется, что разработчики навязали грустный финал, чтобы довести нас до слез и сделать игру более запоминающейся. В конце концов, мы бы не делали таких постов, если бы просто получили хороший финал. 

Это по-прежнему отличная игра, но, как вы заметили, разработчики приняли несколько неудачных решений. 

Я полностью согласен.

Updated 2 days ago.
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