20250412_180806.jpgAS YOU CAN SEE HERE THE PROBLEM LIES WITHIN how the vehicle and trailer turns and is like trying to steer a brick wall and is stiff instead of a fluid movement and turning capability.  The truck is based off of the HEMTT M977A3(Heavy Expanded Mobility Tactical Truck). Ok that is weird. The truck and trailer is jiggling back and forth like Jello due to the physics engine or something and is a bug that I have never ever seen before! Hmm, it seems that there might be some bugs in the Physics  Engine Source-code of the Havok Engine and maybe Unreal Engine. This right here is beyond my knowledge, and this is where I leave it to the developers to fix things and was looking at an old Stack Exchange post from 11 years ago. The truck does not want to turn and is all stiff and very hard to control and can not turn smoothly and fluidly back and forth and the same goes for the trailer too. The truck just does not want to turn around a corner or turn alltogether while the trailer is hitched. Like I said a huge Physics Engine Bug  or something. also ,one time when using the crane the whole vehicle literally flopped over on it's side because the COM (Center Of Mass) is completely wrong and because of this you cannot use it for a crane truck just because of how wonky the game and physics engine is! And The Same goes for the Tatra Force too.  Consider bringing back the Long Sideboard Bed and Long Large Maintenace Frame for ALL trucks that can support it as originally intended with the Wisconsin Map .




Consider adding in a fuel tanker to the alternative Fire Engine water tanker








KSIVA:pP:97370a


KSIVA:Pp:72f83 (AFTER quitting and restarting the game)