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So, maybe not a bug but CERTAINLY worth fixing. Today after two unfortunate downs before a drop, one player was left to carry on the mission on Lethal. Upon reaching a safe room he decided to wait for our FULL 240sec respawn (dumb by the way fix that too, checkpoints should respawn you or at least knock a minute off your time) but in that time there was a connection issue thus he was removed from the game so we auto-failed due to no active players.
This cannot stand. Fix this.