The new patch is great and the game feels more responsive for some reason.. but has made it even more obvious when you die from lag-induced inaccuracies.

Carefully timed dodges has you dying as if you're still in the spot you dodged away from, simply because the netcode punishes you by telling the servers you are still in that spot that the other player's shot would otherwise have missed you in, and it's quite possible that the player that attacks you even saw the shot miss but still got a hit and kills you.


The lag and netcode HAS to be the number 1 priority for the next big patch, or the game is gonna keep getting the reputation it has for being a laggy repetitive mess as it currently does. And it will eventually kill the player concurrency of the game.