​Dear Saber Interactive, Focus Entertainment, or whoever’s responsible for Warhammer 40,000: Space Marine 2’s combat design,

Can we talk about the absolute clown show that is fighting Tyranids in melee? You charge in, ready to carve up some xenos filth, and what do these bugs do? They backflip away like they’re auditioning for a circus. You close the gap, swing your chainsword—boom, they hop back again. This infuriating dance can go on for five jumps or more, leaving you chasing a single Tyranid while its buddies swarm and pummel you from every angle. All that’s missing is some Benny Hill chase music to make this farce complete.

Who thought this was fun? A Space Marine, the Emperor’s finest, reduced to sprinting after a skittering bug like a fool? It’s not just annoying—it’s embarrassing. Are you even playtesting this stuff, or is this some cruel prank on players? Fix this ridiculous Tyranid hopscotch before we all start laughing at your “epic” combat for the wrong reasons.