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This Skulls event will be the last chance

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11 hours ago
May 20, 2025, 12:57:56 PM

The final opportunity to see whether everything that’s been prepared, even while ignoring countless requests from the community, can actually meet players’ expectations.


To be blunt, the current state of the game is far inferior even compared to the Astartes mod, especially in terms of weapon and class balance.

And honestly, you guys could raise the game’s difficulty even more. 


From what I can tell, the current active player count seems to range from about 1,000 to 10,000, 

and I think reducing the in-game player base down to around 300 wouldn’t necessarily be a bad thing. 


If enough people quit, at least there would be fewer cases of players being unable to play due to the 140 connection bug.

Of course, that would probably result in fewer people buying Space Marine 3 in the future.


+As for Bulwark, I found a critical prestige bug and reported it to Saber... Let’s see just how fast they actually fix it. 

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10 hours ago
May 20, 2025, 1:42:09 PM

They just need to add a mod download menu to console so we can all just play the astartis mod like over console games have done in the past

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9 hours ago
May 20, 2025, 3:05:12 PM

ilovesspacemarine wrote:

The final opportunity to see whether everything that’s been prepared, even while ignoring countless requests from the community, can actually meet players’ expectations.


To be blunt, the current state of the game is far inferior even compared to the Astartes mod, especially in terms of weapon and class balance.

And honestly, you guys could raise the game’s difficulty even more. 


From what I can tell, the current active player count seems to range from about 1,000 to 10,000, 

and I think reducing the in-game player base down to around 300 wouldn’t necessarily be a bad thing. 


If enough people quit, at least there would be fewer cases of players being unable to play due to the 140 connection bug.

Of course, that would probably result in fewer people buying Space Marine 3 in the future.


+As for Bulwark, I found a critical prestige bug and reported it to Saber... Let’s see just how fast they actually fix it. 

"the final opportunity"...Whenever I read this, I think, are you really happy playing video games? Or are you happy if your craving for new content is satisfied? I'm not criticizing you, brother. I understand the community's anger. But the less we expect, the more surprises we will have and the less disappointments we will have. 

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8 hours ago
May 20, 2025, 3:25:12 PM

Khorne_Flakes wrote:

ilovesspacemarine wrote:

The final opportunity to see whether everything that’s been prepared, even while ignoring countless requests from the community, can actually meet players’ expectations.


To be blunt, the current state of the game is far inferior even compared to the Astartes mod, especially in terms of weapon and class balance.

And honestly, you guys could raise the game’s difficulty even more. 


From what I can tell, the current active player count seems to range from about 1,000 to 10,000, 

and I think reducing the in-game player base down to around 300 wouldn’t necessarily be a bad thing. 


If enough people quit, at least there would be fewer cases of players being unable to play due to the 140 connection bug.

Of course, that would probably result in fewer people buying Space Marine 3 in the future.


+As for Bulwark, I found a critical prestige bug and reported it to Saber... Let’s see just how fast they actually fix it. 

"the final opportunity"...Whenever I read this, I think, are you really happy playing video games? Or are you happy if your craving for new content is satisfied? I'm not criticizing you, brother. I understand the community's anger. But the less we expect, the more surprises we will have and the less disappointments we will have. 

I absolutely sympathize with your pragmatic attitude. Pessimism can be boring though, I do appreciate some good hype and  Darktide  for example always works really hard to generate community hype.
It looks very much like FocusEnt only wants to work with their own script, Space Marine 2 feels like the Imperial Administratum itself is in charge of their social media, it's not very community organic. I would love to see some big hype around the Skulls event, why not do in-house crossovers around Space Marine 2?

Updated 8 hours ago.
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