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New grenades, easy to implement fresh content

Game modesCo-opWeapons

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3 days ago
Feb 17, 2025, 10:54:02 AM

New grenades can be created and implemented easily, with relative minimal resources, but it has a huge impact regarding variety. It will give the players more options, to choose from, when making their loadout. The new grenades will be fresh content for PVP, and PVE


My comprehensive forum thread, which contains the 7 Tenets of how to improve PVP (new grenades are also a part of it): PVP number one problem+ 7 Tenets of how to improve PVP


New grenade types:

-Rad Grenade (area denial function): After the initial detonation, it creates a damaging effect in a radius. The rad grenade destroys only the armor, and if you step into the radius, it blocks armor regenerating for a short time. 

-Toxin/Gas/Virus Grenade (area denial function): The grenade emits a cloud of gas, only the health is damaged, not the armor. In the radius, you take constant damage, if you stay there, and also blocks health regeneration for a short time.

-Haywire/EMP Grenade/Scrambler (disruption function): Jamming/blocking enemy abilities (Heavy Class Iron Halo, Tactical Class Auspex Scan), equipment for a time.

-Plasma Grenade (damage dealing function): Similar to melta bomb, but it has a smaller radius, damage output, but the Space Marine can throw it, as other throwable grenades. 

-Scanner/Auspex Grenade (information gathering function): Similiar to the Tactical Class Auspex Scan ability, the grenade reveals enemy positions in its radius, after deploying it. 

-Smoke Grenade (offensive, defensive uses, confusion creating funtcion): Emits a thick, persistent smoke cloud, the enemy cannot see through the smoke or aim properly. Optimal mobile concealment, It can manifest confusion, effective for melee attacks, because you can surprise the adversary in close combat.


Real special grenades:

-Holy Orb of Antioch (damage dealing function): A big explosion, with a huge radius, to balance it out, you cannot throw it, and it needs a little time to detonate (similar to the melta bomb, but with an even bigger radius, on the other hand smaller damage)

-Blight Grenade (damage dealing function+ area denial): A special gas grenade, with a huge radius, attacks the health only, no armor damage. For balancing, it is not throwable, and needs manual detonation (similar to the melta bomb.)


In order to implement these new grenades support the forum thread, and this idea. 

Updated 4 hours ago.
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2 days ago
Feb 18, 2025, 11:59:29 AM

We need these new grenades, it would be fresh content, and as it is stated, easy to implement. PVP, and PVE utilization. 

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