The list of bugs that should be addressed preferably before April and 7.0
-Contested Health draining far too fast since 5.1
-Parry timing is bugged on fencing weapons still since 5.1
-Block aoe damage from the two hit combo feels bugged and no longer does anything.
-Spore mines appearing out of nowhere
-Spore mines spawn rate being broken on every difficulty
-Some perks just dont work as described, the Jump Pack seems to be bugged aswell
-Connectivity issues still persist despite the hotfix to "fix" that
-Progression wipe bug still persists since launch
-Biovore not taking damage, perhaps intentional to make "difficult"
-Neo Volkite doing almost no damage, it's either the damage is bugged or you devs really think its fine being worthless on harder difficulties. It can do fine damage to Terminus but nothing to other enemies?
-Grenade Launcher refilling a single grenade from Emperors Vengeance ontop of the reduced damage from grenades and less Auspex damage has turned a fine weapon on a good class to another worthless bolt rifle on a bad class whenever its not using Plasma Boost. To my knowledge 6.0 was meant to increase variety, not decrease it?
-Bulwark healing banner should restore the contested health overtime instead of all at once, reward players for standing by the flag instead of nerfing it by 100% so nobody will ever use it again.
-Vanguard healing go back to 10% so they dont have to be finisher stealing like old Tactical. You nerfed one of the best things for Vanguard that was already in the perfect place, do this to get back some of that "unwavering praise" you lost.
-Increase the speed of melee attacks and the speed of finishers. Can get repetitive seeing the same animation for the 40,000th time
-Give console players the FOV slider. The field of view slider works with photo mode, why can't it work for console?
-Reconsider taking another two months to release a single update.
-Reconsider releasing Horde Mode in June.
Bolt weapons and melee weapons famously feel underwhelming compared to Plasma Melta and Las Fusil, instead of providing another minimal 5% damage buff, consider this alternative.
Give Bolt weapons and all Melee a built in stagger with their normal attacks.
It'd make every single rifle and melee feel more viable and enemies less annoying to fight. Also just doesn't feel realistic or fun to be mag dumping on any enemy but they never stagger even once even though in GW Warhammer lore, bolter shots should absolutely stagger since they're mini explosives. This should be a minimal change that, again, makes everything more enjoyable. We want this game to be good and fun to play. Right now its not for many.
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Terindar
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