The PVP community needs more maps, for the sake of variety and to manifest the longevity of SM2. 


Read and support also my comprehensive forum thread which solves the number one problem in PVP, and contains the 7 Tenets, of how to improve PVP (the new maps are an important element from this): PVP number one problem, 7 Tenets of how to improve PVP


The new PVP arena Tomb is fantastic, it plays drastically different, than the other three, but we need a whole lot of new maps, if it is easier and faster for the devs, copy adequately sized and balanced map parts from the Campaign and PVE as new PVP maps. 


If there is a possibility, implement and grafically update the iconic locations from Space Marine 1, like Shattered Bridge, Manufactorum or Basilica.Shattered Bridge.png


Manufactorum.png


Basilica.png


Hab Center.png


Waste Management.png


The community needs at least 4-6 new maps, so it can be a varied experience.


Regarding totally new map ideas from the ground up, lets be a bit creative with the milieu of the new arena: Inside a Battle Barge or other space vessel, a unique 40k style gothic city center, jungle terrain, an Adeptus Mechanicus factory, desert map, ice world. PVP arenas can be created faster than PVE maps, because they are smaller, and less complex.  Battle Barge.jpg


Hive city.jpg


Jungle.jpg


Forge.png


Desert.jpg


Ice world.png




And if it is possible, create a bit more dymanic maps regarding the view like we can experience in PVE, which means, you can see in the background other forces fighting, while you are in a closed PVP arena.Intense background scenes.png