Hello everyone!
We're happy to present you a brand new update of Atlas Fallen: Reign of Sand! You shall find the list of changes here:
Features:
- Addition of Code-based matchmaking support on the PC Gamepass / Microsoft Store version, to allow for easier co-op with Steam & EGS players.
Stability / Technical fixes:
- Fix for freezes & crashes that happened when completing a large number of Source Trials (via the Rekindling functionality). Savefiles that were affected by this bug should be fully usable again.
- Memory Optimizations to increase general stability during long play sessions, for all platforms & game modes.
Balancing:
- Fixed an issue that would sometimes cause the Fallen King boss to be extremely weak.
- Fixed an exploit that allowed players to become completely invulnerable via a specific build.
Bugfixes:
Co-op:
- Fix for a co-op bug that locked players in the final dialogue of the Source quest if they used characters of different genders.
- Fix for a savefile corruption that happened when an advanced NG+ Guest joined an early-game NG+ Host, and picked the “Save Character” option after exiting the session.
- Fixed a blocking co-op bug that permanently locked the character in place when dying while the co-op partner defeated the Source’s Final Boss.
- Fixed a bug that would prevent players from rekindling Source Trials in co-op, under specific conditions.
- Fixed Corruption Breaches despawning if the co-op Host died two times in a row while doing them.
- Fix for a co-op issue that caused shoppable items to become irretrievable for the Guest, if the Host had bought them before launching co-op.
- Added correct name on UI plate when defeating the Source’s Final Boss in co-op.
Audio:
- Fixed audio issue that caused one of Nyaal’s barks to be very loud and hard to understand.
- Fixed audio file not playing for “The Lost Caravan” lore item.
Enemies:
- Fix for an issue that caused greater & colossal enemies to turn invincible when targeted by a support ability of the Weaver wraith at a specific time.
- Fix for an issue that caused the Sand Clones of the Marauder Enemies to be invisible.
Visual / UI:
- Fix for the rendering of armors breaking when quickly scrolling through several armor models.
- Fixed issues that would happen with the Compass when dying during Source boss fights.
- Added UI popup for the distribution of the “Celestial Damage” NG+ essence stone, that could easily be missed.
- Added functional counter for the discovered Source Portals on the Source Map.
Misc:
- Fix for camera issues when getting hit or killed while interacting with a Source Portal.
- Fixed Localization issues in the Credits.