Rise from the dust and glide the sands of a timeless land, filled with ancient dangers, mysteries and fragments of the past. Hunt legendary monsters with powerful sand-infused weapons and abilities in spectacular, super-powered combat.
We're happy to present you a brand new update of Atlas Fallen: Reign of Sand! You shall find the list of changes here:
Features:
Addition of Code-based matchmaking support on the PC Gamepass / Microsoft Store version, to allow for easier co-op with Steam & EGS players.
Stability / Technical fixes:
Fix for freezes & crashes that happened when completing a large number of Source Trials (via the Rekindling functionality). Savefiles that were affected by this bug should be fully usable again.
Memory Optimizations to increase general stability during long play sessions, for all platforms & game modes.
Balancing:
Fixed an issue that would sometimes cause the Fallen King boss to be extremely weak.
Fixed an exploit that allowed players to become completely invulnerable via a specific build.
Bugfixes:
Co-op:
Fix for a co-op bug that locked players in the final dialogue of the Source quest if they used characters of different genders.
Fix for a savefile corruption that happened when an advanced NG+ Guest joined an early-game NG+ Host, and picked the “Save Character” option after exiting the session.
Fixed a blocking co-op bug that permanently locked the character in place when dying while the co-op partner defeated the Source’s Final Boss.
Fixed a bug that would prevent players from rekindling Source Trials in co-op, under specific conditions.
Fixed Corruption Breaches despawning if the co-op Host died two times in a row while doing them.
Fix for a co-op issue that caused shoppable items to become irretrievable for the Guest, if the Host had bought them before launching co-op.
Added correct name on UI plate when defeating the Source’s Final Boss in co-op.
Audio:
Fixed audio issue that caused one of Nyaal’s barks to be very loud and hard to understand.
Fixed audio file not playing for “The Lost Caravan” lore item.
Enemies:
Fix for an issue that caused greater & colossal enemies to turn invincible when targeted by a support ability of the Weaver wraith at a specific time.
Fix for an issue that caused the Sand Clones of the Marauder Enemies to be invisible.
Visual / UI:
Fix for the rendering of armors breaking when quickly scrolling through several armor models.
Fixed issues that would happen with the Compass when dying during Source boss fights.
Added UI popup for the distribution of the “Celestial Damage” NG+ essence stone, that could easily be missed.
Added functional counter for the discovered Source Portals on the Source Map.
Misc:
Fix for camera issues when getting hit or killed while interacting with a Source Portal.
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