​Hey Runners! 🚚
Today’s a great day: the long awaited co-op mode is now available for free on
Steam!✨
Join forces with up to 3 intrepid explorers to conquer wild environments and
conduct epic scientific journeys!
Learn more details about the co-op down below!
Be assured that the Expeditions team will continue to offer you regular
updates, including new game mechanics, specialists and vehicles…
You can expect announcements regarding the upcoming Season 1 later this summer.
Stay tuned!
*Please note that the co-op update will arrive later this year on consoles.
Thank you for your understanding and your patience.
Co-op content:
During the preparation phase, host of lobby can:
- select a specific region.
- choose up to 4 vehicles.
- choose up to 3 specialists.
Host of lobby can build base modules.
Guest can:
- select 1 vehicle during the preparation phase.
- use base modules but not build them.
- play content purchased by the host even if the guest did not purchase the content.
In co-op mode, players can :
- complete
any activities together
- expeditions
- contracts
- tasks
- switch between each other's vehicles
- exchange resources
- receive joint rewards (upgrades, money)
- track each other's routes on the map
- use the quick chat system to send signals to each other to convey information.
Changes compared to the PBB:
UI:
- The Deploy button is available when the Player re-enters the HQ after visiting the Minimap window
- Added sounds to the Chat Wheel
- The Chat Wheel menu is not displayed during scanning
- Added sounds to the Party management pop-up
- Icons for competing platforms don't appear for players in HQ
- Fixed an Chat Wheel animation located next to the player’s name in the list
Gameplay:
- It is allowed to the Guest to start the tracking contracts
- Fixed a bug that allowed private sessions to be found
- Fixed a crash in connection with wheel damage
- Fixed a crash if player trying to change truck in the phantom mod
- Fixed a crash on the Guest's client after being kicked out of a co-op party
- Fixed a crash related to the installing mods in co-op session
Known issues:
- Spare parts become endless if they were previously given by a player with spare parts in the Sideboard
- Guest’s bonus rewards are not displayed in the Summary screen
- Progress towards some sticker rewards for co-operative play only counts for the player initiating the action, not for all participants
- After adding players to the block list inside the game, they can join the session through Find and Code
- In some cases, the Trade confirmation pop-up may fail to display the waiting spinner and a hint to cancel the request
- The upgrade counter works incorrectly if a player who has previously received upgrades receives them again in a co-op session. Please take a note that upgrades do not disappear, only the amount in the counter is incorrect
We hope you’ll have fun exploring Expeditions together!