First off, I love SnowRunner. I’ve spent over 300 hours in the game, and I still enjoy every bit of it—the physics, the overloaded trucks, the unexpected flips, everything. When the macOS version came out, I bought it immediately because it gave me the flexibility to play whenever I wanted. I work during the week far from home, so my only chance to use my Xbox is on weekends and i rather spend the time with my family on that day, Having SnowRunner on Mac meant I didn’t have to wait—I could play anytime. (I don’t have windows due to personal reasons)
So when I heard about RoadCraft, I was excited—until I realized there’s no mention of macOS support. With Apple Silicon and the Game Porting Toolkit, it’s easier than ever to bring games to Mac. Honestly, there aren’t many good physics-based simulation games available for Mac.
I really hope you consider bringing RoadCraft to macOS, whether at launch. There are plenty of players like me who would love to keep supporting your games but need the option to play on Mac. Thanks for your time, and I hope to see RoadCraft on macOS soon!
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