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Parrying Minoris Enemies Feels Inconsistent

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4 days ago
Feb 24, 2025, 8:22:07 AM

Ever since all of the changes with parrying happened parrying minoris enemies feels very inconsistent. I figured maybe it was just a skill issue since I took a break for a while and quite a few changes have been made but now that quite a bit of time has passed I'm beginning to think there's a deeper problem. It almost feels like there's a hidden cooldown on when you can parry minoris enemies. Unless there is an overwhelming horde in which case the timer seems to be scaled back. At this point fighting individual minoris enemies has become harder than dealing with hordes of minoris enemies or dealing with majoris enemies, especially in relation to Chaos minoris.


To be clear I don't mean the blue circle parry prompts but the regular attacks. I know the timing to parry, but it will occasionally just not register when it clearly should have. It makes dealing with trash enemies such as the blue jackal guys much more of a grind as you'll be getting chipped down over damage that shouldn't have happened.

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9 hours ago
Feb 28, 2025, 8:05:22 AM

Theres also a bug where enemy attacks would miss you. It happens a lot, and is particularly noticeable on block weapons. 

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3 hours ago
Feb 28, 2025, 1:56:56 PM

If you miss a parry there's a certain amount of time you won't be able to parry again.  It's to prevent parry button spamming if you mis-time one.  I mean you can still hit the button and it does the animation but it will not parry.  There's a split second where it sort of resets.  Stop parrying for that time frame or move, dodge, or get out of the way so you don't get hit.

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