Logo Platform

A horde game doesn't need Hit stop

Copied to clipboard!
a day ago
Jan 30, 2025, 4:27:05 AM

We don't need Hit stop in Space Marine 2 because this is not a Fighting Game nor Monster Hunter or Souls-like game this is a horde game where you fight multiple enemies at a time.


If the devs don't really want to remove Hit stop here are my suggestions to improve it:


1. Make dodge cancel attack and heavy stance.


2. Slightly reduce the Hit stop frames.


3. Remove it in light attacks but keep it in heavy attacks with reduced frames.


4. Remove the Hit stop and make heavy attack slow instead the screen just like in the first game.


5. Give us an option to turn it off.


6. Or just remove the Hitstop entirely please UwU

Updated 4 hours ago.
0Send private message
a day ago
Jan 30, 2025, 1:09:09 PM
Hello Brother!
We are glad to read this! Hit stop is a mechanic that from your perspective we need to improve and I´ll be sure that at least your thoughts reach the right team!
0Send private message
5 hours ago
Jan 31, 2025, 6:52:49 AM

Fsikens_PS wrote:
Hello Brother!
We are glad to read this! Hit stop is a mechanic that from your perspective we need to improve and I´ll be sure that at least your thoughts reach the right team!

oh really? thank you I appreciate it. I hope the amazing devs consider my feedback

0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message