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A horde game doesn't need Hitstop

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11 hours ago
Jan 30, 2025, 4:27:05 AM

​We don't need Hitstop in Space Marine 2 because this is not a Fighting Game nor Monster Hunter or Souls-like game this is a horde game where you fight multiple enemies at a time.


If the devs don't really want to remove Hitstop here are my suggestions to improve it:


1. Make dodge cancel attack and heavy stance.


2. Slightly reduce the Hitstop frames.


3. Remove it in light attacks but keep it in heavy attacks with reduced frames.


4. Remove the Hitstop and make heavy attack slow the screen just like in the first game.


5. Give us an option to turn it off.


6. Or just remove the Hitstop entirely please UwU

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2 hours ago
Jan 30, 2025, 1:09:09 PM
Hello Brother!
We are glad to read this! Hit stop is a mechanic that from your perspective we need to improve and I´ll be sure that at least your thoughts reach the right team!
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