Mankind is in peril. The Imperium needs you. Embody the superhuman skill and brutality of a Space Marine, the greatest of the Emperor’s warriors, unleashing deadly abilities and devastating weaponry to obliterate the relentless Tyranid hordes.
First of all I want to say that the team is doing a fantastic job so far, taking and applying rough decisions is a part of the balancing process, of course not everyone will like the changes at first and not everyone will understand your decision to implement them but it is a healthy behaviour and you should keep trying out new things, especially with the public test servers coming up !
Let us talk about the operation mode now, I love it, the missions feel good but I really think you can add more depth to it by adding Class specific areas to explore.
I am not even speaking of shortcuts or secret areas, what I want is something to discover for each class, like these examples :
Vertical zones to explore for the Vanguard and Assault (which gives you the opportunity to rework this awful jump pack and give us the ability to become a real angel of death <3)
Specific floor destructible only by the Heavy
Specific type of debris blocking a room destructible only by the Rempart shield.
A door that needs to be Auspexed by a Tactical to open up.
I am sure that a lot of good ideas can be found around this, without making it a gamebreaking or overpowered mechanism neither frustrating if your party doesn't have the requiered Class to acces the zone if no essential items are placed there.
BrotherKjirath
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BrotherKjirath
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