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The game became too easy on max difficulty.

Co-op

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6 months ago
Sep 27, 2024, 11:50:59 PM

After the update, the game became too easy. It is already causal. You made a great decision when you added armor restoration from parrying regular enemies. But why weaken chaos at the same time? And even more so, not only reduce their damage and health, but also reduce the number of enemies on the map. This simply led to the fact that the maps are empty. I even have to deliberately not interrupt the summoning of new enemies, so that at least a little fun. You followed the lead of those who do not want to learn to play and at least think a little, and made these changes on the maximum difficulty. So what is the point now?

Please return their damage, remove misses in ranged combat, return, or better yet INCREASE the number of enemies that chaos appears. No need to turn the game into an absolutely causal slasher with no CHALLENGE.


Let the weak play on the first difficulty levels.

Updated 24 days ago.
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6 months ago
Sep 28, 2024, 1:08:34 AM

amen brother! Ruthless was in a great spot. Csms pre patch felt great. The people complaining about it being too hard probably just were underleveled, undergeared or underskilled. There’s 3 other difficulties for those players to improve those 3 things on. Now there’s no difficulty tier for the rest of us until lethal. You know it’s bad when I’ve had multiple pug groups purposely ignoring sentries and letting them call just so we can actually get some challenge. Not everything has to be brought down for the lowest common denominators. The people with 7 jobs and 12 kids aren’t just entitled to use endgame gear and play the hardest difficulty. Play the difficulty that matches your skill level instead of complaining that it’s too hard for you. Really hope this cycle doesn’t repeat for lethal

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6 months ago
Sep 29, 2024, 7:57:36 AM

After these brutal nerfs to the enemies I literally can't even stay awake during fights. It's entirely afk. This completely killed the game for me. And I loved this damn game...

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6 months ago
Sep 29, 2024, 8:14:26 AM

I desperately want to play the game again... but the game is just too trivially easy to hold interest. I miss the joy of the old ruthless :(

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6 months ago
Sep 29, 2024, 8:25:25 PM

The difficulty of the game after patch 3.0 feels too easy, even at the highest difficulty setting.

 Personally, I think buffing the players while simultaneously nerfing the enemies (mainly the Chaos, but also the Tyranid ranged units) has made the game too easy. 

While before, there was tension throughout the match, now you can reach the end of the mission calmly and without any real challenge. I don’t think it makes sense to lower the overall difficulty of the game so much that "Ruthless" difficulty feels as challenging as the pre-patch average.

I don't believe this change in difficulty aligns with the vision of the game and, on top of that, it doesn’t help replayability. Currently, the content is limited and dull (due to the lack of challenge), and there's still a long way to go before the next difficulty level is released.

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