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Nerf Tactical Bolter grenade or the infinite grenade perk

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2 months ago
Oct 28, 2024, 4:38:47 PM

I play with assault and I can't make my combos to stay alive when we have a weapon/class that make tons of damage without even use bullets just grenades all the times, and kill everything in his way and you can't even catch a execution to regain your armor or resete your jet-pack, is just weird, assault class is poor in many ways, since the begining, please balance the game to be health not to be hard af or easy, and please god please fix the costumization, where's the symbol chapters on the left paldrons ? 

Updated 4 days ago.
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2 months ago
Oct 29, 2024, 6:04:59 PM

That is why you need to communicate with your team. "Hey can I get the next finisher" 

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2 months ago
Oct 30, 2024, 4:47:04 PM

exactly, dont ruin the fun With nerfs, just buff other classes 🤷‍♂️

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2 months ago
Nov 17, 2024, 8:24:45 PM

A infinite grenade launcher that every tactical uses dose not seem intended. I wouldn't even classify it as much of a nerf as it is just fixing a bug. I understand OPs frustrations that Tactical with infinite grenade launchers are indeed annoyances who stun you and kill all the executions, something that does THAT much DPS, It isn't fun. IT isn't fun for me, it isn't fun playing with someone using it. I literally ask tacticals to not use it and then remove people who use it from my games. Because it legitimately is a hindrance to my game play. It feels like a cheat code to use and see. I took the time to make an account to make my voice heard on this, the last 5 tacticals I have played with, have used it. It's getting sad lol. I'd love to see the numbers from the analytics the devs get. 


At what point do you need a new argument to "not ruin the fun with nerfs" when my fun is being ruined by it? There is no variety with tacticals anymore unless they are new. If this isn't *fixed* key word, fixed, cause I can't believe the devs allowed that on purpose, seems easy to miss. And they stay with your argument to just buff, enemies WILL Get harder to kill, cause if ALL other weapons got up to where the dps is of an infinite grenade launcher, shit would be laughably easy, like it already is with the infinite grenade launcher build. And they already said, they want to avoid bullet sponges, so what do you do in this situation ? Make the grenade launcher sensible? Or make the enemies bullet sponges and just buff everything else, and then the grenades no longer matter as a utility and is just a primary weapon for some reason, and we can go on our happy merry way with extraordinary health numbers and damage numbers, because gamers are emotional creatures with ideals about their favorite weapon, cause god forbid, if they lost it, they could never beat lethal again.


But who knows, the devs are pretty crafty in how they do difficulty so far, I like what they do. They might have a solution to everyone's woes thats outside of what I can see.

Updated 2 months ago.
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