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A new level of difficulty in PVE mode.

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3 days ago
Feb 1, 2025, 2:00:40 PM

A new level of difficulty in PVE mode.

In the latest news, we were reminded once again that a new level of difficulty awaits us in PVE mode.

The developer emphasized that access to the new difficulty will be available after completing at least one mission at a Lethal Difficulty level.

Don't you think that's weird?

This is my personal opinion, and you have the right to disagree with it. But I believe that the new difficulty should be unlocked only after completing all the missions at a Lethal level. The class level also plays an important role in admission to the new difficulty. Otherwise, we will face the fact that players with a low class level will go to a new level of difficulty. Such a player is absolutely useless and will usually be kicked out of the lobby in the same second. We see the same situation at the Lethal Difficulty level, when players are kicked out of the lobby because they just want to get to the maximum class level faster. Or take the rewards without making any effort.

The player must have some kind of skill progression. To make the player pay more attention to their perks and how they work. A player who enters high difficulty levels with a low class level understands absolutely nothing, and will be useless to his team.

I'm not even talking about the rewards for completing the maximum difficulty of the PVE mode. Namely, about cosmetics.

Therefore, I believe that it is necessary to introduce higher requirements for the player to be allowed to enter the new (higher) difficulty of the PVE mode.

Updated 7 hours ago.
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7 hours ago
Feb 4, 2025, 1:47:25 AM

I think adding new diffculty is only proves that devs either don't have ideas how to develop this game or there were decission on higher level that project Space Marine 2 is over and devs were ordered to finish it and focus on new projects. 
Adding new difficulty is stupid and unnecessary low effort time waster. This should be power fantasy, if you want soulslike - go play dark souls. Playing on leathal is not fun. It is annoying, constant rolling, running away, carrying noob teammates... This is not the game we want to play. 

This game could fluorish and last many years but it demands big and regular updates of NEW CONTENT. New weapons, new classes, NEW MAPS GODEMPERORDAMMIT, how long you can repeat one map before hating it???

Adding minimum to zero content while increasing difficulty is equal to admiting that this game is dead by now

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