Saber should change the vote to kick behaviour to better protect the players.
You can leave the kick option for the host as it is if you change the way matchmakimg works, you could make it so that if you launch a specific operation you become the host and others can join while having the quickplay button for joining other people or just have an option to choose to be host when launching any of these.
The kick player option for the host should also get locked out when reaching the last mission area because at that point you have played with the people for long enough that you have had plenty enough chances to kick them if you needed to. Also if you retain the kick option this can be made to a deterrent by having the game stop matchmaking for your mission if you kick players at the end so you're now stuck with only 2 people for the rest of the mission
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Finbel
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