PVE ordeals, while a bit grindy, are fine and possible to do because almost all necessary instances to do them are in player control and there are segments of the campaign where the events necessary to get them will occur. This does not happen with class-related and grenades ordeals. Completely changing the ordeals at this point might be impossible, but they could have a second condition to get that same ordeal, for example, the sniper ordeal, it could has a second condition where you have to grind a large number of kills playing that specific class, here is the example:
-Kill score:
[ As a sniper, kill 5 enemies in 1 match while camouflaged or within 2 seconds of camo deactivation [20]
OR
As a sniper, kill [X number] enemies ]
The same could be done with the ordeals that involve killing an enemy of a specific class while they use their ability, using as an example the ordeal where you have to eliminate snipers while they are camouflaged, it could be something like this:
-Seek and Destroy:
[ Kill Sniper enemies while they are camouflaged [15]
OR
Kill [X number] sniper enemies ]
The thing is that it doesn't matter how big the number is, it could be hundreds for each class, what happens is that people will still feel motivated to play many hours in PVP modes but they won't feel frustrated for not being able to get a certain ordeal, they can choose the fastest but difficult way (which would be the current one) or the passive and constant one that would be achieved just by playing for several hours (the second condition)
The same with grenades, although they could use a different condition so that it wasn't so repetitive, using, for example, the ones that have the kill score and beacon of light ordeals: kill a certain number of enemies in a single match, applying this to the effect of each grenade, so it would be something like this:
-Shredding Shrapnel:
[ Kill 3 or more enemies with a single frag grenade [30]
OR
kill [X number] with frag grenades in 1 match [X number] ]
-Blinded by the light:
[ Blind 3 enemies with 1 shock grenade [15]
OR
Blind [X number] with shock grenades in a single match [X number] ]
You keep players busy for a long time in PVP mode, you don't cause frustration due to overly specific conditions or force players to play in a less optimal way to achieve the orders, I think it would be a good solution.
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