Do you want even more aggressive enemies on Absolute difficulty?
Please do not take into account the total number of points spent on an answer. We will only consider the number of entries each answer has received.
Do you want even more aggressive enemies on Absolute difficulty?
Please do not take into account the total number of points spent on an answer. We will only consider the number of entries each answer has received.
6 120 100
g2g pts
2 656 000
g2g pts
FearTheBoogeyman
Newcomer
can you expand on what you mean by "more aggressive" because if you mean that less enemies will sit in the back and shoot you while you fight off 3 Majoris warriors then yes.
Why do you report FearTheBoogeyman?
Are you sure you want to block FearTheBoogeyman ?
BlockCancelAre you sure you want to unblock FearTheBoogeyman ?
UnblockCancelTuckShop13
Newcomer
i believe yes but maybe not as much for chaos marines i want a more melee chaos marine a bit to much range
Why do you report TuckShop13?
Are you sure you want to block TuckShop13 ?
BlockCancelAre you sure you want to unblock TuckShop13 ?
UnblockCancelMrCreeper16
Newcomer
More aggression and even longer attack wave would be great, as long as they spawn in gradually instead of all at once
Why do you report MrCreeper16?
Are you sure you want to block MrCreeper16 ?
BlockCancelAre you sure you want to unblock MrCreeper16 ?
UnblockCancelThatDeceiverKid
Dominator
Depends on what you mean by "more aggressive". If your definition of aggressive translates into a more intense melee combat experience, then YES.
Why do you report ThatDeceiverKid?
Are you sure you want to block ThatDeceiverKid ?
BlockCancelAre you sure you want to unblock ThatDeceiverKid ?
UnblockCancelVoghelm
Fast and furious Space Marine
I'd be nice to have more aggressive enemies with lower HP, so that the TTK is slightly faster
The common complaint is that the enemies are too spongy as they are now, and this seems to be the case if you compare the game with other popular horde shooters. I think it'll make a lot of weapons, particularly those that have slower TTK, feel much better, while making the game still feeling challenging.
But I guess this is something that requires quite a bit of testing.
Why do you report Voghelm?
Are you sure you want to block Voghelm ?
BlockCancelAre you sure you want to unblock Voghelm ?
UnblockCancelNoodleSoup
Newcomer
Depends on the definition of aggressive, more swarm spawns? Sure. More sniper warriors bunching up to volley me from across the map. Not so much.
Why do you report NoodleSoup?
Are you sure you want to block NoodleSoup ?
BlockCancelAre you sure you want to unblock NoodleSoup ?
UnblockCancelI'd like if Rubric Marines tried to get into melee range and actually swung back instead of just shooting their own feet with fire.
Why do you report cheeseslurpy?
Are you sure you want to block cheeseslurpy ?
BlockCancelAre you sure you want to unblock cheeseslurpy ?
UnblockCancelmullybuckz
Newcomer
more melee aggression yes, more ranged aggression no.
Why do you report mullybuckz?
Are you sure you want to block mullybuckz ?
BlockCancelAre you sure you want to unblock mullybuckz ?
UnblockCancelWhy do you report Shining_Darkness?
Are you sure you want to block Shining_Darkness ?
BlockCancelAre you sure you want to unblock Shining_Darkness ?
UnblockCancelI agree it would be nice to get more details on this. Also, like the guys above me said: more MELEE aggression yes, more RANGED aggression no.
Why do you report STRlCE?
Are you sure you want to block STRlCE ?
BlockCancelAre you sure you want to unblock STRlCE ?
UnblockCancelGRIMM11
Newcomer
I voted yes but its because Im hoping its less "Lemme leap at you and interrupt what you were doing homogaunts" and more " Chaos space marines stop being cowards and teleporting every 5 seconds"
Why do you report GRIMM11?
Are you sure you want to block GRIMM11 ?
BlockCancelAre you sure you want to unblock GRIMM11 ?
UnblockCancelfudman
Here
What does "more aggressive" mean in this context?
High number of simultaneous attacks can occur against each marine?
Why do you report fudman?
Are you sure you want to block fudman ?
BlockCancelAre you sure you want to unblock fudman ?
UnblockCancelWestar
Newcomer
Absolutely yes,except chaos marines maybe,enraged enemies can shoot you when u melee them and kill u instatly, Warrior with devourer is pain
Why do you report Westar?
Are you sure you want to block Westar ?
BlockCancelAre you sure you want to unblock Westar ?
UnblockCancelNecrilem
True son of the Emperor
As aggressive as possible while not breaking any stunlock prevention systems in place. It is "absolute" difficulty after all. As long as dying remains our mistake, not because we get stunlocked or other stuff out of our control, this would be great.
Why do you report Necrilem?
Are you sure you want to block Necrilem ?
BlockCancelAre you sure you want to unblock Necrilem ?
UnblockCancelBrotherZaen
Newcomer
voting no because I think there are more players struggling with the difficulty right now. This idea should be put on hold. For the longevity of the game let’s not go too far. If the focus stays entirely on the higher skilled players. Lower skilled players may never get that good to enjoy it. Let’s hold off for a bit on this.
Why do you report BrotherZaen?
Are you sure you want to block BrotherZaen ?
BlockCancelAre you sure you want to unblock BrotherZaen ?
UnblockCancelPetrovich_T90
Newcomer
Как я слышал много раз от игроков, с которыми уже давно плотно играю, лучше повышать сложность за счет увеличения количества противников, их разнообразие и агрессивность. Большая волна или больше количества волн, более сложные противники, их количество и агрессивность . Не увеличивая у них здоровье и урон !
Why do you report Petrovich_T90?
Are you sure you want to block Petrovich_T90 ?
BlockCancelAre you sure you want to unblock Petrovich_T90 ?
UnblockCancelAgree with other comments. You have to be precise on what do you mean. If we will have more range shootings snipers in a rage mode aiming through walls which pre-fire when you leaving the corner without you knowing - no, thanks.
Ideal scenario here would've be "majoris getting into rage state more often + when they are in rage, they all switch to melee". Basically, making them doing berserker rush (both Tyranid and Chaos) - that would've be fun and fairly challenging.
However, as long as game not always stable in terms of FPS and ping, plus, it is not a rare situation when you can just got caught into a stunlock when animation of several majoris stucks and you have no window to dodge or parry during animation - I'd say that performance is currently at higher priority for us.
I've completed everything so far and feeling more or less comfy on Absolute in private mode on many classes, but I would prefer to get rid of stunlocks and random input lags, rather than higher difficulty.
Why do you report Fujin?
Are you sure you want to block Fujin ?
BlockCancelAre you sure you want to unblock Fujin ?
UnblockCancelIf that means majoris will actively parry and dodge you (like having an actual duel) sure. But as is if the ranged get even more aggressive, good luck trying to have melee duels while dodging multiple Devourers.
Why do you report Barricade133?
Are you sure you want to block Barricade133 ?
BlockCancelAre you sure you want to unblock Barricade133 ?
UnblockCancelGeeMacGeeson
Newcomer
I hope "agressive" translates to more melee and them all running to you like in a frenzy.
Why do you report GeeMacGeeson?
Are you sure you want to block GeeMacGeeson ?
BlockCancelAre you sure you want to unblock GeeMacGeeson ?
UnblockCancelGriffonsclaw_Jr
Unbreakable Chapter Master
I shall take this oath and bear it until my last breath!
Can agree with many others here in terms of what you actually mean by "More Aggressive Enemies". It feels like way too much of a grey area with that alone to give a proper answer for now.
Why do you report Griffonsclaw_Jr?
Are you sure you want to block Griffonsclaw_Jr ?
BlockCancelAre you sure you want to unblock Griffonsclaw_Jr ?
UnblockCancelClick here to login