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Hi, after last updates, playing that game on lethal (and absolute ofc) became... just so frustrating
As I remember and I watch yt videos from patch 5.xxx and it looks like peace of cake comparing to what it became now...
1. Enemy amounts are crazy - and there is not even indicator on top of the screen about waves - they just spawn all the time, one wave after another, without time to cleare them to move nad ammo lacking.
So it seems best strategy is just to rush maps rolling all the time? Is that expirience you want? I dont...
+ and of course seeds, seeds everywhere - i saw them spawning litteraly from the walls etc...
2. Terminatus fights get a lot of side mobs being spawn too
e.g. While fighting Hellbrute we got 2-4 teraminators + discs and stuff... Damn...
Terminatus
3. Related to 6.1 as well I believe - There’s a lot of unavoidable damage even emperor cant protect that crap:
+ shots through the walls (e.g. form Dreadlord plasma, all 3 of us saw that as player was last man standing). It was on Avernus map, player run to staircase just before rejoining Dreadnought defending gates - Hellrute shot him from the ground below where he spawned and had no Line of sight.
+ friend was execiuting chaos marine and this guy kicked him (getting out of execution animation, i saw it from the side)
+ flamer aoe attack is just getting wild and looks like they are indestructible during it
+ damn terminators rockets unavoidable dmg too+ 3 wizards can spawn so many skulls you cant do much
PS. I'm not a pro gamer but I played Lethal on 5.1 and found it to be perfectly challenging and mostly doable. Now spawn rates make it totally undoable for me.
PS. If any of devs read that - thank you guys for reviweing community feedback!