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PTS bugs mega thread

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3 days ago
Apr 2, 2025, 2:32:22 AM

Seeing how this subforum is for feedback, and there is no sense reporting bugs in the official bug report section (which I highly doubt devs read anyway cuz people don't visit the bug section and upvote 100% reproducible bugs, and they just persist FOR Months), please report bugs here that you have certainty still exists in the PTS so devs can finally squash them. 


1) thunderhammer aftershock still doesn't regenerate contested HP on the slam.

 https://youtu.be/sxHmdEQeLlM?feature=shared

Timestamp: 0:48


https://youtu.be/Gaz5K4SM9SU?feature=shared



2)enemies at random will just completely miss the player character. STILL HAPPENS

https://community.focus-entmt.com/focus-entertainment/space-marine-2/bugs/5245-enemy-attacks-frequently-miss-players?page=1



3)**NEED TO RECORD VIDEO FOR***

Ground pound frequently does ZERO damage to enemies hit by it. Happens a lot to extremis enemies. They get staggered, but no damage is taken. Could be tied to block weapons adrenaline rush missing Aoe? 


4) Block weapon AoE is still missing the actual AoE part. 


https://community.focus-entmt.com/focus-entertainment/space-marine-2/bugs/5477-adrenaline-rush-explosion-is-bugged-and-doesnt-work?page=1


How it worked in 5.0

https://youtu.be/ULbgeoVupOU?feature=shared

Time stamp: 11:28. Notice how the minoris around me is also pushed back. 


How it worked since 6.0

https://youtu.be/2-cO1oI0d9k?feature=shared


Time stamp: 16:08


Only enemies hit by my weapons were staggered, and not pushed back. 


Please include more bugs that you know for a fact still exists in the current PTS. 


Updated 3 days ago.
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2 days ago
Apr 2, 2025, 11:38:04 PM

Auxiliary Reload prestige perk for heavy: Gain ammo back on weapon kill vs Zoan I've noticed. Not sure if intended or not.

Heavy Plasma Incinerator on heavy class:  Common shots don't have a blast radius or is bugged on the new map with the flooring. Shot hit between minoris feet but does no damage compared to taking a small group out at a time like it used to. Noticed it around the retrieve the brain area. 


Bolt Sniper weapon perk- Strong Start: Damage increase does not work at the start of an operation/cutscene. Only kicks in after reload. 


Reloaded Restoration weapon perk: If you switch between secondary and primary weapons after hitting groups of enemies the counter for how many bullets to refund resets. Example you hit 10 target with the sniper. switch to pistol and back. reload. zero ammo back. 


Not sure what's causing the bug yet but every once in awhile your CHP will not restore during a gun strike. Noticed it on plasma and heavy bolt pistol so far. 

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a day ago
Apr 3, 2025, 12:47:29 PM

I'll quickly add get sniper's reload on camo cloak abil/perk (efficient readiness ) to work with other reload mechanics such as weapon perk reloaded restoration (bolt sniper) what's the point of trying to explore strong build combos if the mechanics refuse to combine at all..

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a day ago
Apr 3, 2025, 12:57:30 PM

Jackowar wrote:

Auxiliary Reload prestige perk for heavy: Gain ammo back on weapon kill vs Zoan I've noticed. Not sure if intended or not.

Heavy Plasma Incinerator on heavy class:  Common shots don't have a blast radius or is bugged on the new map with the flooring. Shot hit between minoris feet but does no damage compared to taking a small group out at a time like it used to. Noticed it around the retrieve the brain area. 


Bolt Sniper weapon perk- Strong Start: Damage increase does not work at the start of an operation/cutscene. Only kicks in after reload. 


Reloaded Restoration weapon perk: If you switch between secondary and primary weapons after hitting groups of enemies the counter for how many bullets to refund resets. Example you hit 10 target with the sniper. switch to pistol and back. reload. zero ammo back. 


Not sure what's causing the bug yet but every once in awhile your CHP will not restore during a gun strike. Noticed it on plasma and heavy bolt pistol so far. 

I noticed the gunstrike thing too. Thought it's because I was on a low difficulty with a low level weapon, but sounds like it might be a bug? Will need evidence

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