This is an operation half of which is already gets beaten by an invincible dreadnought, without any players help required. But after 4.1 I've made like 2-3 runs of Atreus and noticed that, on top of overall spawn levels reduction, on some stages of a mission enemies just stopped spawning altogether. Specifically, it happens on at least two occasions:


1. When you're first escorting Dreadnought on a cemetery - part near the gates where you need to defend from waves of enemies, after which Dread opens the gate for you. Not a single enemy spawned for me there during all my runs of this operation. Dread just reaches the gate, then about a minute of awkward silence, then dread outright announces that we've beaten everyone, and marches to open a gate.


2. Same issue happens at the very end, when you're charging a cart on top of an elevation, near Atreus itself. As soon as cart is connected and you need to defend until victory, not a single enemy came on all my runs.


Anyone else encountered this?