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I completed all the missions on lethal difficulty several times... Let's talk about it

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6 months ago
Oct 19, 2024, 11:37:36 AM

So, I just completed all the operations including the new one on the new lethal difficulty level. It was interesting, difficult and exactly what I was waiting for - a challenge to the level of the game. I want to say a big thank you to the developers!


But! I still have the same opinion about the new mechanics of linking players to each other. It is not difficult, it is not something that adds difficulty to the game. It is just annoying, you know? It interferes, irritates, infuriates - anything, but does not complicate or simplify the game. If they remove this - the new difficulty will be perfect!


Again, a big thank you to the developers for their work on the game. I hope they will remove only this, without simplifying the new difficulty as a whole.


I suggest everyone read my other topics on this forum. I believe that I raise important issues in them. Thank you!


 1. https://community.focus-entmt.com/focus-entertainment/space-marine-2/forums/6-general/threads/45291-my-brothers-and-developers-let-s-talk-constructively?page=1#post-214873


 2. https://community.focus-entmt.com/focus-entertainment/space-marine-2/forums/6-general/threads/45209-removing-the-armor-was-a-terrible-decision?page=1#post-214368


 3. https://community.focus-entmt.com/focus-entertainment/space-marine-2/forums/6-general/threads/45316-there-should-be-rewards-for-completing-the-highest-difficulty?page=1#post-215035

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6 months ago
Oct 19, 2024, 11:46:09 AM

I beg you developers if you are reading this by any chance, PLEASE do not touch LETHAL difficulty. Leave it as it is, PLEASE.

Do what you want with lower ones, I don't care, make it Sims level difficulty so noobs stop crying for one seconds but PLEASE do not make Lethal easier. 


All I would like to see added in case of Lethal is more rewards for compelting it or completing it in various ways. Like:

- complete all Lethal missions without going down - reward: armor piece X.

- complete all Lethal missions with geneseed - reward: armor piece Y.

- complete all Lethal missions with over 10k dmg dealt - reward: armor piece Z.

- complete number of Lethal missions as class X - reward: armor set for class X. 


Etc. Darktide has same system with penances and it is one of best changes they made in the game keeping it still alive and challenging, also providing late game content for players who really got into the game. You have same situation here, it's month since release and people already have hundreds of hours played, all classes maxed out. These are the people that throw money at you as long as they find game fun and enterntaining, I am one of them. 

Please don't ruin it. Please let me throw money at you till the end of the world. 

Updated 6 months ago.
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6 months ago
Oct 19, 2024, 12:26:48 PM

The extra extremist enemies is my fav thing about lethal. Haveing 3x lictors spawn at the same time is cool af. Only complaint is the finisher armour needing to be near teammates. Maybe it could be a different mechanic when someone is last alive? Give the last brother alive some sort of rage buff that gives him a way of getting armour. Idk just annoying that when last alive you cant get armour from finishers.

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6 months ago
Oct 19, 2024, 1:32:44 PM

Naus_ wrote:

I beg you developers if you are reading this by any chance, PLEASE do not touch LETHAL difficulty. Leave it as it is, PLEASE.

Do what you want with lower ones, I don't care, make it Sims level difficulty so noobs stop crying for one seconds but PLEASE do not make Lethal easier. 


All I would like to see added in case of Lethal is more rewards for compelting it or completing it in various ways. Like:

- complete all Lethal missions without going down - reward: armor piece X.

- complete all Lethal missions with geneseed - reward: armor piece Y.

- complete all Lethal missions with over 10k dmg dealt - reward: armor piece Z.

- complete number of Lethal missions as class X - reward: armor set for class X. 


Etc. Darktide has same system with penances and it is one of best changes they made in the game keeping it still alive and challenging, also providing late game content for players who really got into the game. You have same situation here, it's month since release and people already have hundreds of hours played, all classes maxed out. These are the people that throw money at you as long as they find game fun and enterntaining, I am one of them. 

Please don't ruin it. Please let me throw money at you till the end of the world. 

This is interesting) I agree that there is no need to simplify the new complexity, it would be pointless. You just need to remove the armor from the distance between team members. Interesting idea you have) I would already be in full build because I never died during the completion of missions 7,6, 5 and 4)

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6 months ago
Oct 19, 2024, 1:47:03 PM

Agreed! There is no need to weaken the new difficulty in any way! We just need to remove the new mechanics with armor

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