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a month ago
Oct 25, 2024, 12:37:29 AM

I'm a casual player and play games to have fun.  I challenge myself in life not on a screen!   I play 40k in tabletop and have loved the brand for decades and this game is shaping up to be one of the biggest disappointments I've ever had when it comes to a game!  It's too damn difficult!!!  I don't know who this game is geared towards but it's definitely not me or players like me.  I like to play solo and so far have yet to beat an operations mission on anything more than average difficulty.  So I guess some of the better weapons in the game are just something I will never get.  I'm starting to ask myself if I really want to play this at all.  I spent a good chunk of money for ultra edition for not a whole hell of a lot.  I can't begin to express how disappointed, angry and frustrated I am!!  

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a month ago
Oct 25, 2024, 1:52:11 AM

Just join a group with other players. The vast manority I've seen are good to grwat teammates.

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a month ago
Oct 25, 2024, 1:02:19 PM

You should be able to play alone, you should not be punished if you prefer to play alone.
And again, it was perfect before 4.0. But even with 4.1 it's crazy difficult.

It seems to me that it's the laziest way the dev found to "keep" players. They may think that it's too easy, they will lose interest, which is just partially true.
Because if you want players to stay, your need to add CONTENT, different kind of activities, stories, short missions, long operations, other kind of games.
You need other mechanisms for weapons, give the player the feeling that when the weapons level up, you can feel the difference.


Here, we have 7 operations to repeat again and again and again... On my side I only play 1 to 3 because I really don't like the other. 

I suspect that since they can't offer much more content, they are terrified of losing players and they only focus and rely on difficulty management not allowing us to finish mission too frequently.

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a month ago
Oct 25, 2024, 2:07:05 PM

You can absolutely play alone. That's what the story mode is  but it also adds in the ability to play with others. The operations are meant to be coop but they later added the ability to play alone. That does not mean that you automatically can beat any difficulty alone.

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a month ago
Oct 25, 2024, 10:29:39 PM

this is strange the will to focus on one tiny part of the issue and trying to explain that it’s normal that the user experience is bad, it’s not a matter of right or wrong but the way we experience the game.

You can ignore these facts, argue all you want but in the end, players will leave the game and everyone will lose.

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a month ago
Oct 25, 2024, 10:45:46 PM

Well they already said that bots aren't great. They should've been improved, I actually don't know or care since the game is not playable for me due to lag issues.
But in the end... it IS a tough game, yes. Others might faceroll it, but I have to work hard as well. Of course it's easier to have everything handed over immediately, with no efforts needed. But personally... I like how the game is overall balanced. Regardless of how much money spent.. you simply cannot expect that everything is tailored for anybody. You can enhance autoaim etc., that's maybe one way to do it. But let's face it... some games out there are meant to be tough. Play Celeste for once, or SuperMeatBoy. Almost all Soulslikes do not give the option to make it easier. Would you expect Ferrari to build a car for less than 10k$ so that everyone can get one? That's not how life is. And that's a good thing.

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a month ago
Oct 26, 2024, 3:38:47 PM

Humpelkumpel wrote:

Well they already said that bots aren't great. They should've been improved, I actually don't know or care since the game is not playable for me due to lag issues.
But in the end... it IS a tough game, yes. Others might faceroll it, but I have to work hard as well. Of course it's easier to have everything handed over immediately, with no efforts needed. But personally... I like how the game is overall balanced. Regardless of how much money spent.. you simply cannot expect that everything is tailored for anybody. You can enhance autoaim etc., that's maybe one way to do it. But let's face it... some games out there are meant to be tough. Play Celeste for once, or SuperMeatBoy. Almost all Soulslikes do not give the option to make it easier. Would you expect Ferrari to build a car for less than 10k$ so that everyone can get one? That's not how life is. And that's a good thing.

I'm not saying they should make the game easy, just tone down the difficulty.  And I'm sure in time they will balance it better.  At the end of the day though, it's a video game...there are no rewards that translate to something tangeable or meaningful in the long run.  We're not talking Ferrari's here, just a video game.  People are acting like if they make it less difficult then everyone will win the lottery which is just not even close to the case.  Focus won the lottery with the payout they got from the players and they're far too focused on player retention over player satisfaction.  But don't get me wrong, the game is beautiful and I have high hopes for it's future.

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a month ago
Nov 2, 2024, 10:47:19 AM

But why tone down difficulty? What is the point in this? Please correct me if I'm wrong, but you'll only get new skins and achievements by beating highest difficulties, right? So you actually can play the full game, without any issues, on the difficulty level that suites you. The only thing you might not get are those two things. But that has nothing to do with the gaming experience itself, it is just some stuff for those who could actually complete the game at the highest difficulty.
I think the main issue is, that people think they are entitled to complete the game on highest difficulties to get those skins, even though they are just not good enough. This is indeed an approach that publishers/devs decided on... but in my opinion, people should just learn not to get everything, especially not without effort. If you're not good at something, if you do not work hard for something.. you will not get the good stuff. And should be the same, whether it's a video game or a Ferrari.

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a month ago
Nov 2, 2024, 12:14:34 PM

I don’t understand what’s wrong with you... The game is very simple. It can be completed solo with almost no damage taken on lethal difficulty. I just don't understand you... Put in at least a little effort. This is not a game-film where everything is done by itself, not a video novel. This is a shooter where you have to try at least a little to press the buttons...

Why do people have such atrophied sense of conquest? And don't tell me about real life. This is a general state of affairs.


If a person is ready to conquer something and try hard in real life, then in the game it will be the same - it's just a special way of working the brain. Firmware, if you like.


It doesn't disappear when you turn on the game, since you are a man and, accordingly, a conqueror, you should think the same way in the game. So don't tell fairy tales.

Updated a month ago.
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a month ago
Nov 4, 2024, 4:53:48 PM

Atramentar wrote:

I don’t understand what’s wrong with you... The game is very simple. It can be completed solo with almost no damage taken on lethal difficulty. I just don't understand you... Put in at least a little effort. This is not a game-film where everything is done by itself, not a video novel. This is a shooter where you have to try at least a little to press the buttons...

Why do people have such atrophied sense of conquest? And don't tell me about real life. This is a general state of affairs.


If a person is ready to conquer something and try hard in real life, then in the game it will be the same - it's just a special way of working the brain. Firmware, if you like.


It doesn't disappear when you turn on the game, since you are a man and, accordingly, a conqueror, you should think the same way in the game. So don't tell fairy tales.

I don't have the time to sit in front of the screen for hundreds of hours like you do.  I have a life, a rather successful one.  And it's all too easy to go back to that and leave you knuckle dragging trolls to your cowardly and impotent attacks.  

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a month ago
Nov 4, 2024, 8:48:47 PM

N8Dawg wrote:

Atramentar wrote:

I don’t understand what’s wrong with you... The game is very simple. It can be completed solo with almost no damage taken on lethal difficulty. I just don't understand you... Put in at least a little effort. This is not a game-film where everything is done by itself, not a video novel. This is a shooter where you have to try at least a little to press the buttons...

Why do people have such atrophied sense of conquest? And don't tell me about real life. This is a general state of affairs.


If a person is ready to conquer something and try hard in real life, then in the game it will be the same - it's just a special way of working the brain. Firmware, if you like.


It doesn't disappear when you turn on the game, since you are a man and, accordingly, a conqueror, you should think the same way in the game. So don't tell fairy tales.

I don't have the time to sit in front of the screen for hundreds of hours like you do.  I have a life, a rather successful one.  And it's all too easy to go back to that and leave you knuckle dragging trolls to your cowardly and impotent attacks.  

You're being trolled by pseudo elitist try-hard types. The game is hard, it's got a lot of mechanisms in it that are poorly thought out, or poorly executed, if not both. If you want to play the game solo, you're going to suffer for that, because the bots are useless, which means you need to be able to solo the level you're on; you can't do that past average. Play with other people to get some upgraded weapons, then give harder missions a run on solo. 


Head up, bruv, at the very least, the success of this game may see clones from other developers that care more about their players having fun with the game, and won't be sodded off when they complain. As well as develop a proper community of decent folks, not all these sweaty trolls that spend 30% of their lives listening to Joe Rogan, Jordan Peterson, and trolling anyone they can; 20% of it on porn hub; and the remaining 50% split between sleeping, and playing games so they can troll more.

Updated a month ago.
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a month ago
Nov 4, 2024, 9:07:54 PM


N8Dawg wrote:

I'm a casual player and play games to have fun.  I challenge myself in life not on a screen!   I play 40k in tabletop and have loved the brand for decades and this game is shaping up to be one of the biggest disappointments I've ever had when it comes to a game!  It's too damn difficult!!!  I don't know who this game is geared towards but it's definitely not me or players like me.  I like to play solo and so far have yet to beat an operations mission on anything more than average difficulty.  So I guess some of the better weapons in the game are just something I will never get.  I'm starting to ask myself if I really want to play this at all.  I spent a good chunk of money for ultra edition for not a whole hell of a lot.  I can't begin to express how disappointed, angry and frustrated I am!!  

Last night I managed to complete the Inferno mission solo as a Vanguard Marine without needing a single stim-pack on minimal difficulty, whereas a month ago I could not even make it past the bunker and the first bridge in the swamp ~ which I found somewhat off-putting and dispiriting to begin with. 


Not though being a casual gamer but rather a disciplined obsessive one for the sake of hypertensive venting, I can really appreciate how and why casual gamers keep second hand games stores stocked with at least one or two copies of Space Marine 2 currently on a daily basis. It is after all better to feel more charitably benevolent than disappointingly obstructed by overwhelming and dispiriting odds.


In terms of being more accommodating and motivating for the casual player though ~ in at very least Player-Verses-Enemy operations, it would be better if green Master Crafted level weapons would  be available from the start with the purple Artificer and gold Relic weapons being awarded for the following levels rather than at various points during them ~ being that poorly equipped and thus poorly trained combatants are more commonly referred to as cannon fodder, rather than as specialised forces that are equally as much trained as they are experienced in terms of demonstrating exactly what overwhelming superiority means.


In terms of having something to aim for as an objective goal beyond the gold Relic level ~ eye candy stuff would of course be the most befitting state of affairs given the entire ethos of the Warhammer movement, quite possibly.

Updated a month ago.
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a month ago
Nov 5, 2024, 11:50:45 AM

Jaynto wrote:


Because if you want players to stay, your need to add CONTENT, different kind of activities, stories, short missions, long operations, other kind of games.
You need other mechanisms for weapons, give the player the feeling that when the weapons level up, you can feel the difference.


Here, we have 7 operations to repeat again and again and again... On my side I only play 1 to 3 because I really don't like the other. 

I suspect that since they can't offer much more content, they are terrified of losing players and they only focus and rely on difficulty management not allowing us to finish mission too frequently.

Thats the thing , the real issue of the game in my opinion.  Yes being able to play it without constant crashes and latency issue is an absolute priority because well , it doesnt take a genius to understand that.  But at the same time , the amount of content is another top priority because even if you have a game that runs perfectly , but rejects almost every most cool ideas by the players ( es Chaos dedicated ops or firstborn marines, which are the things that most of the fans and players wants to be added in the game and told them like a million times) then you will have a dead game anyway in the end. Im getting tired of this situation and their silly excuses on " lore compliancy" or " resources problems". They made a crapload of money, they better put them to use in the way WE want

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24 days ago
Nov 10, 2024, 1:56:00 AM

N8Dawg wrote:

I'm a casual player and play games to have fun.  I challenge myself in life not on a screen!   I play 40k in tabletop and have loved the brand for decades and this game is shaping up to be one of the biggest disappointments I've ever had when it comes to a game!  It's too damn difficult!!!  I don't know who this game is geared towards but it's definitely not me or players like me.  I like to play solo and so far have yet to beat an operations mission on anything more than average difficulty.  So I guess some of the better weapons in the game are just something I will never get.  I'm starting to ask myself if I really want to play this at all.  I spent a good chunk of money for ultra edition for not a whole hell of a lot.  I can't begin to express how disappointed, angry and frustrated I am!!  

I'll tell you something, my dear Casual. Space Marine 2 is not Dark Soul's or Elden Ring where you can't adjust the difficulty. If you find it hard on 5, then go to 4, if it's hard on 4, then go to 3, and so on until you master the basic mechanics of the game. Why should other people suffer because of people like you? I was deeply saddened by patch 4.1, where the developers listened to the whining of people who don't understand what I described above. The game is extremely simple and is essentially a running simulator at the moment without any high-end content. People like you were left with the opportunity to go through everything with their eyes closed, picking up unbalanced weapons like a soldier's grenade launcher or a melta gun. Instead of whining on reddit or other forums, spend a little effort and time to at least represent something of yourself.

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24 days ago
Nov 10, 2024, 7:26:19 PM

Hidden wrote:

N8Dawg wrote:

I'm a casual player and play games to have fun.  I challenge myself in life not on a screen!   I play 40k in tabletop and have loved the brand for decades and this game is shaping up to be one of the biggest disappointments I've ever had when it comes to a game!  It's too damn difficult!!!  I don't know who this game is geared towards but it's definitely not me or players like me.  I like to play solo and so far have yet to beat an operations mission on anything more than average difficulty.  So I guess some of the better weapons in the game are just something I will never get.  I'm starting to ask myself if I really want to play this at all.  I spent a good chunk of money for ultra edition for not a whole hell of a lot.  I can't begin to express how disappointed, angry and frustrated I am!!  

I'll tell you something, my dear Casual. Space Marine 2 is not Dark Soul's or Elden Ring where you can't adjust the difficulty. If you find it hard on 5, then go to 4, if it's hard on 4, then go to 3, and so on until you master the basic mechanics of the game. Why should other people suffer because of people like you? I was deeply saddened by patch 4.1, where the developers listened to the whining of people who don't understand what I described above. The game is extremely simple and is essentially a running simulator at the moment without any high-end content. People like you were left with the opportunity to go through everything with their eyes closed, picking up unbalanced weapons like a soldier's grenade launcher or a melta gun. Instead of whining on reddit or other forums, spend a little effort and time to at least represent something of yourself.

This is a weak troll. 


You can adjust the difficulty in all of the souls games by over leveling for the area you're in, or taking the not so beaten path to acquire powerful weaponry or armor ahead of schedule. Beyond that, my dear subgrade troll, the difficulty of souls games is found in problem solving. The difficulties in this game are manufactured by low effort development tropes, such as increased health pools for enemies, increased damage for enemies, lowered health and resources for the player, etc; or poorly implemented mechanics, such as the poorly performing dodge roll windows or ever changing (for the worse) parry mechanics. 


Further, smart guy, no matter how you go about attacking your souls experience, you get access to the entire game. There are no upgrade materials or gear locked behind difficulty barriers, no skins or other assets that are specifically placed outside the average player's reach...


You're like every other troll that comes onto these forums to harass the average player, you're a vapid apothecary of bad faith concoctions that serve no purpose but to instigate and cause harm. 

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24 days ago
Nov 10, 2024, 7:40:26 PM

The game is not too difficult; you simply need to learn the actual mechanics and play it as intended. The parry windows are forgiving and theres only one boss that has a real fight (Hive Tyrant).

Like you, I cannot play 24/7 - I have a career and a family. What I can do is not repeatedly play the same way and expect different results.

Learn to parry, learn to get your contested health back, and find gunstrike opportunities. This is NOT a raw third person shooter, and if Saber tuned this so that you could clear lethal difficulty the rest of us would be so, so bored.

Updated 24 days ago.
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23 days ago
Nov 11, 2024, 11:52:17 AM

Vargyr wrote:

Hidden wrote:

N8Dawg wrote:

I'm a casual player and play games to have fun.  I challenge myself in life not on a screen!   I play 40k in tabletop and have loved the brand for decades and this game is shaping up to be one of the biggest disappointments I've ever had when it comes to a game!  It's too damn difficult!!!  I don't know who this game is geared towards but it's definitely not me or players like me.  I like to play solo and so far have yet to beat an operations mission on anything more than average difficulty.  So I guess some of the better weapons in the game are just something I will never get.  I'm starting to ask myself if I really want to play this at all.  I spent a good chunk of money for ultra edition for not a whole hell of a lot.  I can't begin to express how disappointed, angry and frustrated I am!!  

I'll tell you something, my dear Casual. Space Marine 2 is not Dark Soul's or Elden Ring where you can't adjust the difficulty. If you find it hard on 5, then go to 4, if it's hard on 4, then go to 3, and so on until you master the basic mechanics of the game. Why should other people suffer because of people like you? I was deeply saddened by patch 4.1, where the developers listened to the whining of people who don't understand what I described above. The game is extremely simple and is essentially a running simulator at the moment without any high-end content. People like you were left with the opportunity to go through everything with their eyes closed, picking up unbalanced weapons like a soldier's grenade launcher or a melta gun. Instead of whining on reddit or other forums, spend a little effort and time to at least represent something of yourself.

This is a weak troll. 


You can adjust the difficulty in all of the souls games by over leveling for the area you're in, or taking the not so beaten path to acquire powerful weaponry or armor ahead of schedule. Beyond that, my dear subgrade troll, the difficulty of souls games is found in problem solving. The difficulties in this game are manufactured by low effort development tropes, such as increased health pools for enemies, increased damage for enemies, lowered health and resources for the player, etc; or poorly implemented mechanics, such as the poorly performing dodge roll windows or ever changing (for the worse) parry mechanics. 


Further, smart guy, no matter how you go about attacking your souls experience, you get access to the entire game. There are no upgrade materials or gear locked behind difficulty barriers, no skins or other assets that are specifically placed outside the average player's reach...


You're like every other troll that comes onto these forums to harass the average player, you're a vapid apothecary of bad faith concoctions that serve no purpose but to instigate and cause harm. 

So, according to your logic, any criticism of a person is trolling?)) Wake up, read some books, maybe you'll gain a little intelligence)) I'll tell you something, my dear, about Dark Souls, since you've gotten so hooked on it and fixated on it. What you've voiced is the default pumping that casuals do, who are incapable of learning and can't learn the boss's movesets and beat him, and these games are exactly about this. Instead, they overfarm and knock down the boss due to this overfarming)) The same DS3 is made in such a way that all the mobs that you kill going from boss to boss will be enough to pump up and kill the next boss. This is the feature that you should understand so that the game doesn't turn into an easy walk where you stupidly faceroll bosses like in Elden Ring. And for the future I will tell you, my dear whiner/casual, before you open your mouth, compare the facts and think with your head a little, that is what it exists for, and not to stink and talk nonsense. You don't have to answer this message, I won't waste my time on you, whiner. If you had a brain and sound, adult thinking - maybe, but I highly doubt it.

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