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Assault class in Operations NEEDS to be buffed

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a month ago
Nov 7, 2024, 1:35:56 PM

Compared to the Campaign and Eternal War modes, the Assault class in Operations feels almost useless in comparison to the other classes in terms of what they're made for, and the perks don't compliment each other at all, which is a shame as it's one of the most fun classes to play!


If it's not possible for you to change the height of the boost due to physical restrictions, then at least give us 3 boost charges instead of just 2 and maybe slightly lower the recharge time?

Additionally - using the boost to dash should only use half the ability bar instead of a full charge so it can be used more often, as the classes literal main function is quick hit and run tactics.

Updated 19 minutes ago.
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2 days ago
Dec 3, 2024, 10:31:11 AM

Assault has problems only until it's level 25. When it's maxed out - it's some pretty crazy staff, which deals huge damage both solo and AOE. If you're playing the assault, you need vanguard or sniper to back you up with their perks, which are going to allow you gain jump pack charges way faster. Assault simply needs to be redone on a lower levels. But in general - he's fine

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