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Why is Vanguard the choice for space wolves champion skin?

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3 days ago
Mar 14, 2025, 8:20:56 PM

The Tactical class getting the iron fist makes some sense but the last 2 have really been far off the mark. First Heavy should have been the Salamander choice with multi melta getting a weapon skin. Now we get vanguard as the space wolf champion. Assault feels the most like a space wolf getting into the fight and battle. this just feels a waste as the skin for the Vanguard looks like bad compared to the other skins we have gotten.  I still cannot believe that GW and Focus decided that Vanguard was the best choice for Vanguard. and what makes it worse is still no news on a power axe of lighting claw melee. they take a lot of time because of animations executions having to interact with all the possible foes. but just feels like a double downer that will forever leave a bitter taste in my mouth for anything Focus does going forward. 
With no news of other classes getting possible champion skins for same factions this feels like a major miss off the mark. I really hope the next big update coming out after 7 is very good for the game because if we don't see any sort of new melee weapon or a champion skin that brings that same feeling as when the Dark Angels got Bulwark which is hands down the best-looking champion skin and it is not even close.
Please focus stop dropping the bomb with these champion packs makes buying a better edition to support the game with the season pass for these skins feel very wasted.

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3 days ago
Mar 14, 2025, 8:40:26 PM

Vanguard is actually quite appropriate for SW. Assault will doubtless be reserved for White Scars.


That said they just refuse to listen to the community and stop making the champion skins class-specific and non-customizable. Tactical technically is a much better poster child for the poster children (Ultramarines) given they are the "generic" primaris unit and Ultramarines are mostly made of them. I mean with the exception of Papa Smurf all their iconic units are non-specialists. Titus? Looks like a tactical. Caedo? Tactical. Sicarius? Tactical. See what I mean? These are three of the (now) most iconic ultramarines and they all look like tacticals.

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3 days ago
Mar 14, 2025, 8:49:23 PM

Shining_Darkness wrote:

Vanguard is actually quite appropriate for SW. Assault will doubtless be reserved for White Scars.


That said they just refuse to listen to the community and stop making the champion skins class-specific and non-customizable. Tactical technically is a much better poster child for the poster children (Ultramarines) given they are the "generic" primaris unit and Ultramarines are mostly made of them. I mean with the exception of Papa Smurf all their iconic units are non-specialists. Titus? Looks like a tactical. Caedo? Tactical. Sicarius? Tactical. See what I mean? These are three of the (now) most iconic ultramarines and they all look like tacticals.

Tactical should of been the ultramarine champion pack. the issue with white scars is it will not deliver the same fulfilment as SW. not to mention if they held off on SW until they were adding either power axe or lighting claws with assault it would of gotten a lot bigger hype around the game from content creators. the new infernal pistol not really talked about as much kind of a whatever. the next big thing to get players back and more hype is going to be a new melee weapon. they really missed the mark here to double dip on the SW as well as the new melee weapon options.  not to mention of the ones we have gotten the SW vanguard is almost the worst looking one so far. adding the wolf head with a new helmet and some stuff hanging off of the armor you can clearly tell not as much love was put into it as the Dark angels or even the Salamanders. not to mention the bolt carbine being wasted on the SW is also tragic. if they waited and did a power axe melee weapon as the next melee which we had in SM1 and gave it a unique skin as well as being usable by 4/6 classes excluding sniper and heavy it would be an ever better cosmetic choice that you could build a SW themed bulwark, Tatical with the axe.
100% was a missed opportunity with the SW and where there is no guarantee on getting other skins on other classes that are unique 100% the biggest waste of potential so far. 
Not to mention announcing SM3 well we are missing so much from SM2 atm and no real road map on what is coming except hordes it was a double bad choice with timing


Updated 3 days ago.
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3 days ago
Mar 14, 2025, 9:11:54 PM

The SM3 announcement just confirms my long held suspicion the SM2 team is a skeleton crew for continued support. At this point I have just accepted this game is the way it is and want nothing more out of it than they are already planning to give. I am not wasting more effort carefully wording ideas I have if they don't stand a chance in hell of being implemented.


Game is what it is and I'll enjoy it while it lasts and then move on when something else is able to occupy the time I spend playing this. 

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3 days ago
Mar 14, 2025, 10:30:55 PM

Shining_Darkness wrote:

The SM3 announcement just confirms my long held suspicion the SM2 team is a skeleton crew for continued support. At this point I have just accepted this game is the way it is and want nothing more out of it than they are already planning to give. I am not wasting more effort carefully wording ideas I have if they don't stand a chance in hell of being implemented.


Game is what it is and I'll enjoy it while it lasts and then move on when something else is able to occupy the time I spend playing this. 

The issue is that SM3 wont last or get enough day 1 if SM2 fails. they have to go all in with SM2 for the next 2-3 years for players to be wiling on SM3.

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3 days ago
Mar 14, 2025, 10:55:05 PM

Sweetllew wrote:

Shining_Darkness wrote:

The SM3 announcement just confirms my long held suspicion the SM2 team is a skeleton crew for continued support. At this point I have just accepted this game is the way it is and want nothing more out of it than they are already planning to give. I am not wasting more effort carefully wording ideas I have if they don't stand a chance in hell of being implemented.


Game is what it is and I'll enjoy it while it lasts and then move on when something else is able to occupy the time I spend playing this. 

The issue is that SM3 wont last or get enough day 1 if SM2 fails. they have to go all in with SM2 for the next 2-3 years for players to be wiling on SM3.

I do not get why you think that SM3 doesn't stand a chance or whatever. You like this game, that is fine, but it was never going to be a "forever game" it simply was not designed to last. The game has already performed well above the team's expectations.

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3 days ago
Mar 14, 2025, 10:58:20 PM

Shining_Darkness wrote:

Sweetllew wrote:

Shining_Darkness wrote:

The SM3 announcement just confirms my long held suspicion the SM2 team is a skeleton crew for continued support. At this point I have just accepted this game is the way it is and want nothing more out of it than they are already planning to give. I am not wasting more effort carefully wording ideas I have if they don't stand a chance in hell of being implemented.


Game is what it is and I'll enjoy it while it lasts and then move on when something else is able to occupy the time I spend playing this. 

The issue is that SM3 wont last or get enough day 1 if SM2 fails. they have to go all in with SM2 for the next 2-3 years for players to be wiling on SM3.

I do not get why you think that SM3 doesn't stand a chance or whatever. You like this game, that is fine, but it was never going to be a "forever game" it simply was not designed to last. The game has already performed well above the team's expectations.

Yes and the standing is they will end up like Ubisoft. promise content then cut on that to make something new to try and milk in more money. If Space Marine 2 does not get some sort of steadying out of player numbers or any sort of hype again Space Marine 3 wont be bigger than 2 because it will not get looked at the same way not because of the game but because of who made it and how they lied in the past.

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3 days ago
Mar 15, 2025, 12:37:47 AM

Brother I suggest taking a step back and clearing your head, you are starting to stray towards comments that end to receive warnings from moderators (heading towards saying inflammatory things about the developers which I myself have received a warning on in the past for a fairly mild comment).


The devs have not failed to deliver anything they promised to provide. They are still relatively on-track as far as their roadmap is concerned. Yes, they have said they would like to add some things but said things were never promised to us. There are only 5 "greenlit" ideas and several of those are being added in patch 7. In other words there is the roadmap and 5 things outside that they have promised and are working on. Beyond that nothing has been promised.

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2 days ago
Mar 15, 2025, 7:48:08 AM

My take on why Space Wolves got the Vanguard for their Champion Skin is simple.
I think it's because on Tabletop space wolves have a unique vanguard choice called "Hounds of Morkai".


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Updated 2 days ago.
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2 days ago
Mar 15, 2025, 8:59:06 AM

white scars champion skin for assault instead of BLOOD ANGELS, salamanders champion for sniper instead of heavy, some chapters got champion and chapter pack, some chapters only champion, some chapters only chapter pack.

I don’t understand what is going on with this team choices regarding cosmetics but 2 things i know for sure: you pay additional moneys for these cosmetics and they don’t give a single thing about explaining the situation to the community, they just do stuff without a clear logic behind it and make you pay good money for it(after you paid AAA game price for the base game). 

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2 days ago
Mar 15, 2025, 2:26:10 PM

I for one am glad they're not just following the most superficial chapter stereotypes for the Champions. It's bad enough having to see this everywhere I go on the internet. 

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2 days ago
Mar 15, 2025, 5:06:43 PM

Shining_Darkness wrote:

Brother I suggest taking a step back and clearing your head, you are starting to stray towards comments that end to receive warnings from moderators (heading towards saying inflammatory things about the developers which I myself have received a warning on in the past for a fairly mild comment).


The devs have not failed to deliver anything they promised to provide. They are still relatively on-track as far as their roadmap is concerned. Yes, they have said they would like to add some things but said things were never promised to us. There are only 5 "greenlit" ideas and several of those are being added in patch 7. In other words there is the roadmap and 5 things outside that they have promised and are working on. Beyond that nothing has been promised.

That leaves the question what roadmap. you look at the other warhammer game about this big being total war they gave a road map that is not possibilities or questions about what is coming they gave an update name and what key faction will be coming for dlc. the issue is the roadmap has no real timeline because they can make season 3 5-6 months instead of like 3-4 if needed. The other is doing the season pass in advance there is general factions you would expect to be a skin for the classes. tbh tatical should of been ultramarines and heavy salamander for sure. the vanguard having the "special unit" in tabletop. what was the reason for the heavy getting ultramarine. sniper getting that one. imperial fists would have also been a better fit for heavy tbh because they all about seige warfare. Defensive being the major and as a heavy you are the most hold your ground and return fire. the other is they dont say what is coming with the season pass and what factions are coming roughly when. if any major AAA game did this it would be a major backlash if they dont say what for sure your getting with it.

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2 days ago
Mar 15, 2025, 5:08:44 PM

Rexipher wrote:

My take on why Space Wolves got the Vanguard for their Champion Skin is simple.
I think it's because on Tabletop space wolves have a unique vanguard choice called "Hounds of Morkai".


image loaded from url

yes that is a unique choice but does not embody the overall of the SW chapter is the issue. it would be saying like well Salamanders have snipers, so we gave them the sniper pack. but the best would of been heavy with a special multi melta as far as thematic feel. 

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2 days ago
Mar 15, 2025, 6:08:46 PM

Sweetllew wrote:

Shining_Darkness wrote:

Brother I suggest taking a step back and clearing your head, you are starting to stray towards comments that end to receive warnings from moderators (heading towards saying inflammatory things about the developers which I myself have received a warning on in the past for a fairly mild comment).


The devs have not failed to deliver anything they promised to provide. They are still relatively on-track as far as their roadmap is concerned. Yes, they have said they would like to add some things but said things were never promised to us. There are only 5 "greenlit" ideas and several of those are being added in patch 7. In other words there is the roadmap and 5 things outside that they have promised and are working on. Beyond that nothing has been promised.

That leaves the question what roadmap. you look at the other warhammer game about this big being total war they gave a road map that is not possibilities or questions about what is coming they gave an update name and what key faction will be coming for dlc. the issue is the roadmap has no real timeline because they can make season 3 5-6 months instead of like 3-4 if needed. The other is doing the season pass in advance there is general factions you would expect to be a skin for the classes. tbh tatical should of been ultramarines and heavy salamander for sure. the vanguard having the "special unit" in tabletop. what was the reason for the heavy getting ultramarine. sniper getting that one. imperial fists would have also been a better fit for heavy tbh because they all about seige warfare. Defensive being the major and as a heavy you are the most hold your ground and return fire. the other is they dont say what is coming with the season pass and what factions are coming roughly when. if any major AAA game did this it would be a major backlash if they dont say what for sure your getting with it.

The one that is on the season pass telling you what they have planned to release for that. 

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2 days ago
Mar 15, 2025, 8:13:39 PM

Shining_Darkness wrote:

Sweetllew wrote:

Shining_Darkness wrote:

Brother I suggest taking a step back and clearing your head, you are starting to stray towards comments that end to receive warnings from moderators (heading towards saying inflammatory things about the developers which I myself have received a warning on in the past for a fairly mild comment).


The devs have not failed to deliver anything they promised to provide. They are still relatively on-track as far as their roadmap is concerned. Yes, they have said they would like to add some things but said things were never promised to us. There are only 5 "greenlit" ideas and several of those are being added in patch 7. In other words there is the roadmap and 5 things outside that they have promised and are working on. Beyond that nothing has been promised.

That leaves the question what roadmap. you look at the other warhammer game about this big being total war they gave a road map that is not possibilities or questions about what is coming they gave an update name and what key faction will be coming for dlc. the issue is the roadmap has no real timeline because they can make season 3 5-6 months instead of like 3-4 if needed. The other is doing the season pass in advance there is general factions you would expect to be a skin for the classes. tbh tatical should of been ultramarines and heavy salamander for sure. the vanguard having the "special unit" in tabletop. what was the reason for the heavy getting ultramarine. sniper getting that one. imperial fists would have also been a better fit for heavy tbh because they all about seige warfare. Defensive being the major and as a heavy you are the most hold your ground and return fire. the other is they dont say what is coming with the season pass and what factions are coming roughly when. if any major AAA game did this it would be a major backlash if they dont say what for sure your getting with it.

The one that is on the season pass telling you what they have planned to release for that. 

Go and look at it again. it says what is Already available, but nothing planned on the steam page for the pass. we already know the season 4 is SW with the PTS but they gave 0 indication as to what factions were coming. once again, they gave 0 confirmed details beyond "we are doing something" same as the road map could be something that is amazing and cool or another boring addition there is 0 way to tell until it is added. ruins the hype of a game and community when you're waiting to see if an update will be good instead of knowing what to expect and being given a reason to come back knowing what it will be like. 

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a day ago
Mar 16, 2025, 4:29:37 AM

Shining_Darkness wrote:

The SM3 announcement just confirms my long held suspicion the SM2 team is a skeleton crew for continued support. At this point I have just accepted this game is the way it is and want nothing more out of it than they are already planning to give. I am not wasting more effort carefully wording ideas I have if they don't stand a chance in hell of being implemented.


Game is what it is and I'll enjoy it while it lasts and then move on when something else is able to occupy the time I spend playing this. 

I agree. I just want them to fix the gamebreaking performance problems and the bugs and I would still play the game for the gameplay and for the new styles really.

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a day ago
Mar 16, 2025, 3:41:20 PM

Shining_Darkness wrote:

If you are just looking to be mad just say so. Hope you have a good day, seems like you need one.

The issue is the game is not going to get players back unless they make a big change and get something going around the game again. at launch that was because it had been 11 years for a pretty big ip. Sm3 will be the same has a big group the first few weeks then dies down to maybe 10k pc and prob 20k between Xbox and PlayStation. If they had waited for space wolves even as vanguard but did it well doing the release of a new Melee weapon would of gotten a lot of those more October numbers back before it had dropped 60% in one month as far as we can track publicly on pc then around a 50% drop since october looking at your average. 

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a day ago
Mar 16, 2025, 4:41:28 PM

Ramell wrote:

I for one am glad they're not just following the most superficial chapter stereotypes for the Champions. It's bad enough having to see this everywhere I go on the internet. 

It’s not stereotypes, it’s called power fantasy: I WANT to play black *templars* as bulwark, I WANT to play blood *angels* as assault, I WANT to play imperial fists as tactical and so, it would make me cringe so hard to be forced to play sniper as black templar champion or heavy as a blood angels or imperial fists  as an assault, even if these chapters make use of all those units i still want the chapter to be represented in all its cultural identity by the *ONLY* champion skin they will make for it. 

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