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Perstige is not worth it.

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2 days ago
Apr 16, 2025, 4:57:40 AM

The perks are not worth the cost not to mention losing all the perks is whatever. but having to grind out levels at almost the same pace and having to re-buy every trait in the tree again is just bad taste. the prestige perks are not changing enough to go for. like Heavy has 0 use for prestige for 95% of their gameplay. the perks don't really buff up weak spots enough to justify the sink into it, not to mention that none of them have 3-4 perks in the prestige tree that buff their main play style. 

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2 days ago
Apr 16, 2025, 5:04:44 AM

Hmm so I cleared an absolute game with my buddy. We were both level 1. What's crazy is that after that game we literally leveled up 8 times. If we had a gene seed or have quick matched we would have gotten by my estimation to level 14? Yeah I'm not even fazed. We even had a bot lol. It's only gonna get easier for sure. 

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2 days ago
Apr 16, 2025, 5:12:37 AM

Saber even mentioned that they didn't want to make the prestige perks too useful as it would make people feel forced into getting them.
Don't like it? Feel free to just not do it.
Those who do find it worth it, be it for the perks or just the fun of leveling again can do so.

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2 days ago
Apr 16, 2025, 5:14:30 AM

Rexipher wrote:

Saber even mentioned that they didn't want to make the prestige perks too useful as it would make people feel forced into getting them.
Don't like it? Feel free to just not do it.
Those who do find it worth it, be it for the perks or just the fun of leveling again can do so.

Ngl some perks are really damned good so it's really not a good way to put it, on their end. 

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2 days ago
Apr 16, 2025, 5:21:19 AM

Rexipher wrote:

Saber even mentioned that they didn't want to make the prestige perks too useful as it would make people feel forced into getting them.
Don't like it? Feel free to just not do it.
Those who do find it worth it, be it for the perks or just the fun of leveling again can do so.

the issue is that classes like Tactical have 3 perks that are good and buff around the class and trait tree. meanwhile Heavy you could never do it once and not notice on the higher difficulties  

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2 days ago
Apr 16, 2025, 5:21:32 AM

KittyChillder wrote:

Rexipher wrote:

Saber even mentioned that they didn't want to make the prestige perks too useful as it would make people feel forced into getting them.
Don't like it? Feel free to just not do it.
Those who do find it worth it, be it for the perks or just the fun of leveling again can do so.

Ngl some perks are really damned good so it's really not a good way to put it, on their end. 

Some are better than others yeah, as it always will be when there are options to choose from.
In my eyes however, anything is better than nothing.
Just depends on if I find the time investment worth it, which I think it does.
I play for fun and fun (to me) isn't tied to a certain difficulty or level.
So in the end it's a win/win in my books.
I'll play the game like I would anyways and I will get something from it in the end.

Updated 2 days ago.
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2 days ago
Apr 16, 2025, 5:24:20 AM

Rexipher wrote:

KittyChillder wrote:

Rexipher wrote:

Saber even mentioned that they didn't want to make the prestige perks too useful as it would make people feel forced into getting them.
Don't like it? Feel free to just not do it.
Those who do find it worth it, be it for the perks or just the fun of leveling again can do so.

Ngl some perks are really damned good so it's really not a good way to put it, on their end. 

Some are better than others yeah, as it always will be when there are options to choose from.
In my eyes however, anything is better than nothing.
Just depends on if I find the time investment worth it, which I think it does.
I play for fun and fun (to me) isn't tied to a certain difficulty or level.

That is the issue why are some classes getting a lot more noticeable use well others feel 100% rushed. same thing with the space wolf skin compared to the previous 2 it looks a lot more rushed and like less time was taken with it. as it sits if the current leak/datamine that are out there of the next ones are true it will be just as bad. the other is the class choices for some are questionable. the prestige perks if they had 4-8 options that played around the class main role and was 100% worth going for no question then it would be fine as that is more to hold over till horde. but to come out 7-8 months after launch and to not be needed on some of the classes just feels like another miss.

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2 days ago
Apr 16, 2025, 5:28:34 AM

Sweetllew wrote:

That is the issue why are some classes getting a lot more noticeable use well others feel 100% rushed. same thing with the space wolf skin compared to the previous 2 it looks a lot more rushed and like less time was taken with it. as it sits if the current leak/datamine that are out there of the next ones are true it will be just as bad. the other is the class choices for some are questionable. the prestige perks if they had 4-8 options that played around the class main role and was 100% worth going for no question then it would be fine as that is more to hold over till horde. but to come out 7-8 months after launch and to not be needed on some of the classes just feels like another miss.

Reading this made me thankful that Saber isn't going for a Live Service for SM2.
Imagine how awful everything would've been if things feel rushed already.
People asking for skins and content each month. God, SM2 would go under if they tried to do that.

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2 days ago
Apr 16, 2025, 5:32:34 AM

Rexipher wrote:

Sweetllew wrote:

That is the issue why are some classes getting a lot more noticeable use well others feel 100% rushed. same thing with the space wolf skin compared to the previous 2 it looks a lot more rushed and like less time was taken with it. as it sits if the current leak/datamine that are out there of the next ones are true it will be just as bad. the other is the class choices for some are questionable. the prestige perks if they had 4-8 options that played around the class main role and was 100% worth going for no question then it would be fine as that is more to hold over till horde. but to come out 7-8 months after launch and to not be needed on some of the classes just feels like another miss.

Reading this made me thankful that Saber isn't going for a Live Service for SM2.
Imagine how awful everything would've been if things feel rushed already.
People asking for skins and content each month. God, SM2 would go under if they tried to do that.

The issue is not needing new skins or content each month. the issue is when we get new content it does not deliver how it should. go try to find a lot of the threads from the previous PTS time a good chunk got removed. the majority player wanted perks to new be reset but the "Stress" was probably they had planned months ago this is how it is going to go and since the players did not like it they are trying to cover for it. same reason why i think we will never get a real roadmap that shows what exactly to look forward to for the upcoming next few seasons.  so when players give feedback and dont like it they dont have to try and cover for it. same thing with why i think SM3 will suffer if it is not a different team working on it that will listen to the feedback and deliver what the players are expecting versus saying you want to avoid those and try to Suprise just to put out rushed stuff 

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2 days ago
Apr 16, 2025, 6:26:00 AM

Honestly, I've enjoyed it so far. Releveling 2 classes once each only took like 4 hours. So if I focused on one it would be started on the third prestige perk now. It also made me take the time to try out perks I hadn't used much before.


And I don't know how many times I have to say this, but if you don't want the prestige perks, then you don't have to get them. Just like in cod decades ago, not everyone decided to prestige. It's a choice.

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2 days ago
Apr 16, 2025, 6:30:51 AM

Prestige wrote:

Honestly, I've enjoyed it so far. Releveling 2 classes once each only took like 4 hours. So if I focused on one it would be started on the third prestige perk now. It also made me take the time to try out perks I hadn't used much before.


And I don't know how many times I have to say this, but if you don't want the prestige perks, then you don't have to get them. Just like in cod decades ago, not everyone decided to prestige. It's a choice.

That is not the issue once again it is the value of the perks that are given to the classes some will make good use of all 4 some classes they are not noticeable in play 

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2 days ago
Apr 16, 2025, 11:31:41 AM

Sweetllew wrote:

Prestige wrote:

Honestly, I've enjoyed it so far. Releveling 2 classes once each only took like 4 hours. So if I focused on one it would be started on the third prestige perk now. It also made me take the time to try out perks I hadn't used much before.


And I don't know how many times I have to say this, but if you don't want the prestige perks, then you don't have to get them. Just like in cod decades ago, not everyone decided to prestige. It's a choice.

That is not the issue once again it is the value of the perks that are given to the classes some will make good use of all 4 some classes they are not noticeable in play 

I'd also add the fact of having 4 perks that are constantly active also in and off itself provides great value. So why wouldn't you want them? While there is certainly a gap that is a mile wide between a Sniper with infinite ammo (technically) and a 50% larger stomp radius, that still provides great value to be rid of more brambles and a larger stun radius for dealing with Minoris and Spores. as I said, 4 perks are constantly active no matter what. There is value in that. Tac and Bulwark are both granted 40% increased stimm healing. That counter-acts 2 of the stimm related debuffs (less of them that heal less and less the higher the diff respectively). And a Tac that doesn't have constant 15% extra headshot damage is less effective than one that does not have access to it. So I would argue the opposite is the issue in my eyes. You are not forced to take them, but you are certainly far less effective than if you do. And the method is tedium to a t.


It's akin to pushing a boulder up a hill. Only to have it fall back to the bottom and now you have to push it back up again. Repeat that 4 times. Across possibly 6 classes. I have no issue with the rewards, even if some/most are uninteresting. But I certainly have issue with the method.

Updated 2 days ago.
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2 days ago
Apr 16, 2025, 2:56:51 PM

Sweetllew wrote:

The perks are not worth the cost not to mention losing all the perks is whatever. but having to grind out levels at almost the same pace and having to re-buy every trait in the tree again is just bad taste. the prestige perks are not changing enough to go for. like Heavy has 0 use for prestige for 95% of their gameplay. the perks don't really buff up weak spots enough to justify the sink into it, not to mention that none of them have 3-4 perks in the prestige tree that buff their main play style. 


Most of the weaknesses for heavy were melee related.  Ranged they are super strong.  Looks like to me the prestige perks would help fill that gap.  I want to get the perks for the classes and it is super quick to level with the prestige xp bonus so will get them.  If you don't think they add any value ok cool don't do them.  Everyone is happy.  What's so bad about that?


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2 days ago
Apr 16, 2025, 4:47:45 PM

Prestige is not worth it - in your opinion.. You’re entitled to your opinion. Mine is that prestige so far for me has been a breath of fresh air to the game and a blast. It great earning the perks - some are good others not so much, just like all the perks. As for them not being powerful enough - adding four  extra perks will already have an impact on the highest difficulties. Powerful perks would make the game easier and easier as you prestige. Anyway the devs said all this. In my opinion the update is great, except for the issues with matchmaking, which now seem to be fixed.

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2 days ago
Apr 16, 2025, 4:50:06 PM

Martinicus wrote:

Prestige is not worth it - in your opinion.. You’re entitled to your opinion. Mine is that prestige so far for me has been a breath of fresh air to the game and a blast. It great earning the perks - some are good others not so much, just like all the perks. As for them not being powerful enough - adding four  extra perks will already have an impact on the highest difficulties. Powerful perks would make the game easier and easier as you prestige. Anyway the devs said all this. In my opinion the update is great, except for the issues with matchmaking, which now seem to be fixed.

fresh air that had lots of feedback from the PTS on forum that are not deleted? the game itself is almost no playable if you get a lag out issue or a crash. then grenades not working all the time is a huge new bug. 

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2 days ago
Apr 16, 2025, 5:12:16 PM

Martinicus wrote:

Prestige is not worth it - in your opinion.. You’re entitled to your opinion. Mine is that prestige so far for me has been a breath of fresh air to the game and a blast. It great earning the perks - some are good others not so much, just like all the perks. As for them not being powerful enough - adding four  extra perks will already have an impact on the highest difficulties. Powerful perks would make the game easier and easier as you prestige. Anyway the devs said all this. In my opinion the update is great, except for the issues with matchmaking, which now seem to be fixed.

Other than the method to obtain them which is my primary gripe. This is where I think the other issue lies with them, and I am not saying there should be none as they are a good idea, even if executed with varying degrees of success. Do I need the extra 40% increased healing on stimms? No. But it certainly makes it easier and requires me to take less of them. Pair that with 3 other permanent perks and your total is now 29 perks. Are all the prestige perks across all the classes equal. Hell no. But having 29 is better than 25.

Updated 2 days ago.
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2 days ago
Apr 17, 2025, 1:06:14 AM

Sweetllew wrote:



fresh air that had lots of feedback from the PTS on forum that are not deleted?  

Thats why you should take screenshots of that happening (i truly hope someone did) and hold them accountable for that slop when they will publicly say ,  as they did in a recent post by Mzulft, that  :"its not true, we listen/read to all the players feedback":  and then they proceed to censor and delete what they dont like. Pathetic

Updated 2 days ago.
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a day ago
Apr 17, 2025, 4:42:59 AM

It not taking long on Absolute is... well that is a terrible argument from an elitist perspective considering most players don't play Absolute well at 25 so no I don't want them trying to get a carry at level 1. It takes about 8 or so matches of Ruthless (about 6 if you get the geneseed) which amounts to roughly 4 hours per class which is about a week to a week and a half for the casual players who work for a living and only get maybe 2 hours a day to play assuming they choose to play this game. It will take more right now given how fucked the MM is right now, I gave up trying to find a game and will check back in... probably a month or more given how damn slow they are (why did they have to ham-fistedly implement class-based matchmaking after all this time? The solution was always simple: pick three classes and just use whichever is not in use. I never had an issue getting a match on literally any difficulty before now I may as well be playing offline)


Blobie wrote:

Sweetllew wrote:

The perks are not worth the cost not to mention losing all the perks is whatever. but having to grind out levels at almost the same pace and having to re-buy every trait in the tree again is just bad taste. the prestige perks are not changing enough to go for. like Heavy has 0 use for prestige for 95% of their gameplay. the perks don't really buff up weak spots enough to justify the sink into it, not to mention that none of them have 3-4 perks in the prestige tree that buff their main play style. 


Most of the weaknesses for heavy were melee related.  Ranged they are super strong.  Looks like to me the prestige perks would help fill that gap.  I want to get the perks for the classes and it is super quick to level with the prestige xp bonus so will get them.  If you don't think they add any value ok cool don't do them.  Everyone is happy.  What's so bad about that?


But the problem with that is: NONE of the other classes look to use the majority of the prestige options to cover glaring weaknesses. Bulwark and Assault are weak in the ranged department so by Heavy prestige logic at least 3 of their perks should have been to buff their ranged output. This is to say nothing of the fact that most of the people who bothered with the PTS gave feedback against making so many of Heavy's prestige options centered around melee. 



Aurellian wrote:
Thats why you should take screenshots of that happening (i truly hope someone did) and hold them accountable for that slop when they will publicly say ,  as they did in a recent post by Mzulft, that  :"its not true, we listen/read to all the players feedback":  and then they proceed to censor and delete what they dont like. Pathetic

"We listen to all feedback." [that is why we summarily executed the PTS forum entirely so nobody can see how much we didn't listen to the playtesters.


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a day ago
Apr 17, 2025, 6:16:16 AM

Shining_Darkness wrote:

It not taking long on Absolute is... well that is a terrible argument from an elitist perspective considering most players don't play Absolute well at 25 so no I don't want them trying to get a carry at level 1. It takes about 8 or so matches of Ruthless (about 6 if you get the geneseed) which amounts to roughly 4 hours per class which is about a week to a week and a half for the casual players who work for a living and only get maybe 2 hours a day to play assuming they choose to play this game. It will take more right now given how fucked the MM is right now, I gave up trying to find a game and will check back in... probably a month or more given how damn slow they are (why did they have to ham-fistedly implement class-based matchmaking after all this time? The solution was always simple: pick three classes and just use whichever is not in use. I never had an issue getting a match on literally any difficulty before now I may as well be playing offline)


Blobie wrote:

Sweetllew wrote:

The perks are not worth the cost not to mention losing all the perks is whatever. but having to grind out levels at almost the same pace and having to re-buy every trait in the tree again is just bad taste. the prestige perks are not changing enough to go for. like Heavy has 0 use for prestige for 95% of their gameplay. the perks don't really buff up weak spots enough to justify the sink into it, not to mention that none of them have 3-4 perks in the prestige tree that buff their main play style. 


Most of the weaknesses for heavy were melee related.  Ranged they are super strong.  Looks like to me the prestige perks would help fill that gap.  I want to get the perks for the classes and it is super quick to level with the prestige xp bonus so will get them.  If you don't think they add any value ok cool don't do them.  Everyone is happy.  What's so bad about that?


But the problem with that is: NONE of the other classes look to use the majority of the prestige options to cover glaring weaknesses. Bulwark and Assault are weak in the ranged department so by Heavy prestige logic at least 3 of their perks should have been to buff their ranged output. This is to say nothing of the fact that most of the people who bothered with the PTS gave feedback against making so many of Heavy's prestige options centered around melee. 



Aurellian wrote:
Thats why you should take screenshots of that happening (i truly hope someone did) and hold them accountable for that slop when they will publicly say ,  as they did in a recent post by Mzulft, that  :"its not true, we listen/read to all the players feedback":  and then they proceed to censor and delete what they dont like. Pathetic

"We listen to all feedback." [that is why we summarily executed the PTS forum entirely so nobody can see how much we didn't listen to the playtesters.


Yeah, I spoke out in a thread I cannot find about the Heavy perks itself. The heavy you don't use the charged melee hardly ever if you are not playing with only a sniper and vanguard who is trying a more ranged set up. normally heavy it is easier to fire through the chaff in heavy stance or with the rifle if you are using it and parry the few that come at you to head shot them after. the minor nids normally are just done for after 1 parry the warriors are like 3-4 head shots if you did not do much dmg before to them. Heavy having 0 incentive to play range more and lock down dealing with horde clear at range so assault, vanguard can go hunt the elites is just still poor design in my opinion. might be fine if the perks did not reset which i remember was a lot of calling for that but heavy getting feels it hurts more so than most other classes.

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a day ago
Apr 17, 2025, 2:24:58 PM

Sweetllew wrote:

The perks are not worth the cost not to mention losing all the perks is whatever. but having to grind out levels at almost the same pace and having to re-buy every trait in the tree again is just bad taste. the prestige perks are not changing enough to go for. like Heavy has 0 use for prestige for 95% of their gameplay. the perks don't really buff up weak spots enough to justify the sink into it, not to mention that none of them have 3-4 perks in the prestige tree that buff their main play style. 

Hot Take :D i guess its more a skill/knowledge over the game issue for you :)  or maybe u only play on avarage?

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